/**
 * @file lloutfitslist.cpp
 * @brief List of agent's outfits for My Appearance side panel.
 *
 * $LicenseInfo:firstyear=2010&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"

#include "lloutfitslist.h"

// llcommon
#include "llcommonutils.h"

#include "llaccordionctrl.h"
#include "llaccordionctrltab.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
#include "llagentbenefits.h"
#include "llfloatersidepanelcontainer.h"
#include "llinventoryfunctions.h"
#include "llinventorymodel.h"
#include "llmenubutton.h"
#include "llnotificationsutil.h"
#include "lloutfitobserver.h"
#include "lltoggleablemenu.h"
#include "lltransutil.h"
#include "llviewermenu.h"
#include "llvoavatar.h"
#include "llvoavatarself.h"
#include "llwearableitemslist.h"

#include "llviewercontrol.h" // <FS:ND/> for gSavedSettings
#include "llresmgr.h"
#include "lltextbox.h"
#include "lleconomy.h"

#include "rlvactions.h"
#include "rlvlocks.h"

static bool is_tab_header_clicked(LLAccordionCtrlTab* tab, S32 y);

static const LLOutfitTabNameComparator OUTFIT_TAB_NAME_COMPARATOR;

/*virtual*/
bool LLOutfitTabNameComparator::compare(const LLAccordionCtrlTab* tab1, const LLAccordionCtrlTab* tab2) const
{
	std::string name1 = tab1->getTitle();
	std::string name2 = tab2->getTitle();

    return (LLStringUtil::compareDict(name1, name2) < 0);
}

struct outfit_accordion_tab_params : public LLInitParam::Block<outfit_accordion_tab_params, LLAccordionCtrlTab::Params>
{
	Mandatory<LLWearableItemsList::Params> wearable_list;

	outfit_accordion_tab_params()
	:	wearable_list("wearable_items_list")
	{}
};

const outfit_accordion_tab_params& get_accordion_tab_params()
{
	static outfit_accordion_tab_params tab_params;
	static bool initialized = false;
	if (!initialized)
	{
		initialized = true;

		LLXMLNodePtr xmlNode;
		if (LLUICtrlFactory::getLayeredXMLNode("outfit_accordion_tab.xml", xmlNode))
		{
			LLXUIParser parser;
			parser.readXUI(xmlNode, tab_params, "outfit_accordion_tab.xml");
		}
		else
		{
			LL_WARNS() << "Failed to read xml of Outfit's Accordion Tab from outfit_accordion_tab.xml" << LL_ENDL;
		}
	}

	return tab_params;
}


static LLPanelInjector<LLOutfitsList> t_outfits_list("outfits_list");

LLOutfitsList::LLOutfitsList()
    :   LLOutfitListBase()
    ,   mAccordion(NULL)
	,	mListCommands(NULL)
	,	mItemSelected(false)
{
}

LLOutfitsList::~LLOutfitsList()
{
}

BOOL LLOutfitsList::postBuild()
{
	mAccordion = getChild<LLAccordionCtrl>("outfits_accordion");
	mAccordion->setComparator(&OUTFIT_TAB_NAME_COMPARATOR);

    return LLOutfitListBase::postBuild();
}

//virtual
void LLOutfitsList::onOpen(const LLSD& info)
{
    if (!mIsInitialized)
    {
        const LLUUID cof = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
        // Start observing changes in Current Outfit category.
        mCategoriesObserver->addCategory(cof, boost::bind(&LLOutfitsList::onCOFChanged, this));
    }

    LLOutfitListBase::onOpen(info);

	LLAccordionCtrlTab* selected_tab = mAccordion->getSelectedTab();
	if (!selected_tab) return;

	// Pass focus to the selected outfit tab.
	selected_tab->showAndFocusHeader();
}


void LLOutfitsList::updateAddedCategory(LLUUID cat_id)
{
    LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
    if (!cat) return;

    std::string name = cat->getName();

    outfit_accordion_tab_params tab_params(get_accordion_tab_params());
    LLAccordionCtrlTab* tab = LLUICtrlFactory::create<LLAccordionCtrlTab>(tab_params);
    if (!tab) return;
    LLWearableItemsList* wearable_list = LLUICtrlFactory::create<LLWearableItemsList>(tab_params.wearable_list);
    wearable_list->setDoubleClickCallback(boost::bind(&LLOutfitsList::onDoubleClick, this, wearable_list)); // <FS:Ansariel> FIRE-22484: Double-click wear in outfits list
    wearable_list->setShape(tab->getLocalRect());
    tab->addChild(wearable_list);

    tab->setName(name);
    tab->setTitle(name);

    // *TODO: LLUICtrlFactory::defaultBuilder does not use "display_children" from xml. Should be investigated.
    tab->setDisplayChildren(false);

    // <FS:ND> Calling this when there's a lot of outfits causes horrible perfomance and disconnects, due to arrange eating so many cpu cycles.
    //mAccordion->addCollapsibleCtrl(tab);
    mAccordion->addCollapsibleCtrl(tab, false);
    // </FS:ND>

    // Start observing the new outfit category.
    LLWearableItemsList* list = tab->getChild<LLWearableItemsList>("wearable_items_list");
    if (!mCategoriesObserver->addCategory(cat_id, boost::bind(&LLWearableItemsList::updateList, list, cat_id)))
    {
        // Remove accordion tab if category could not be added to observer.
        mAccordion->removeCollapsibleCtrl(tab);

        // kill removed tab
        tab->die();
        return;
    }

    // Map the new tab with outfit category UUID.
    mOutfitsMap.insert(LLOutfitsList::outfits_map_value_t(cat_id, tab));

    tab->setRightMouseDownCallback(boost::bind(&LLOutfitListBase::outfitRightClickCallBack, this,
        _1, _2, _3, cat_id));

    // Setting tab focus callback to monitor currently selected outfit.
    tab->setFocusReceivedCallback(boost::bind(&LLOutfitListBase::ChangeOutfitSelection, this, list, cat_id));

    // Setting callback to reset items selection inside outfit on accordion collapsing and expanding (EXT-7875)
    tab->setDropDownStateChangedCallback(boost::bind(&LLOutfitsList::resetItemSelection, this, list, cat_id));

    // force showing list items that don't match current filter(EXT-7158)
    list->setForceShowingUnmatchedItems(true);

    // Setting list commit callback to monitor currently selected wearable item.
    list->setCommitCallback(boost::bind(&LLOutfitsList::onListSelectionChange, this, _1));

    // Setting list refresh callback to apply filter on list change.
    list->setRefreshCompleteCallback(boost::bind(&LLOutfitsList::onFilteredWearableItemsListRefresh, this, _1));

    list->setRightMouseDownCallback(boost::bind(&LLOutfitsList::onWearableItemsListRightClick, this, _1, _2, _3));

    // Fetch the new outfit contents.
    cat->fetch();

    // Refresh the list of outfit items after fetch().
    // Further list updates will be triggered by the category observer.
    list->updateList(cat_id);

    // If filter is currently applied we store the initial tab state and
    // open it to show matched items if any.
    if (!sFilterSubString.empty())
    {
        tab->notifyChildren(LLSD().with("action", "store_state"));
        tab->setDisplayChildren(true);

        // Setting mForceRefresh flag will make the list refresh its contents
        // even if it is not currently visible. This is required to apply the
        // filter to the newly added list.
        list->setForceRefresh(true);

        list->setFilterSubString(sFilterSubString);
    }
}

void LLOutfitsList::updateRemovedCategory(LLUUID cat_id)
{
    outfits_map_t::iterator outfits_iter = mOutfitsMap.find(cat_id);
    if (outfits_iter != mOutfitsMap.end())
    {
    	const LLUUID& outfit_id = outfits_iter->first;
    	LLAccordionCtrlTab* tab = outfits_iter->second;

    	// An outfit is removed from the list. Do the following:
    	// 1. Remove outfit category from observer to stop monitoring its changes.
    	mCategoriesObserver->removeCategory(outfit_id);

    	// 2. Remove the outfit from selection.
    	deselectOutfit(outfit_id);

    	// 3. Remove category UUID to accordion tab mapping.
    	mOutfitsMap.erase(outfits_iter);

    	// 4. Remove outfit tab from accordion.
    	mAccordion->removeCollapsibleCtrl(tab);

    	// kill removed tab
    	if (tab != NULL)
    	{
    		tab->die();
    	}
    }
}

// <FS:Ansariel> Arrange accordions after all have been added
//virtual
void LLOutfitsList::arrange()
{
	if (mAccordion)
	{
		mAccordion->arrange();
	}
}
// </FS:Ansariel>

// <FS:Ansariel> FIRE-22484: Double-click wear in outfits list
void LLOutfitsList::onDoubleClick(LLWearableItemsList* list)
{
	if (!list)
	{
		return;
	}

	LLUUID selected_item_id = list->getSelectedUUID();
	if (selected_item_id.notNull())
	{
		uuid_vec_t ids;
		ids.push_back(selected_item_id);
		LLViewerInventoryItem* item = gInventory.getItem(selected_item_id);

		if (get_is_item_worn(selected_item_id))
		{
			if ((item->getType() == LLAssetType::AT_CLOTHING && (!RlvActions::isRlvEnabled() || gRlvWearableLocks.canRemove(item))) ||
			    ((item->getType() == LLAssetType::AT_OBJECT) && (!RlvActions::isRlvEnabled() || gRlvAttachmentLocks.canDetach(item))))
			{
				LLAppearanceMgr::instance().removeItemsFromAvatar(ids);
			}
		}
		else
		{
			if (item->getType() == LLAssetType::AT_BODYPART && (!RlvActions::isRlvEnabled() || (gRlvWearableLocks.canWear(item) & RLV_WEAR_REPLACE) == RLV_WEAR_REPLACE))
			{
				wear_multiple(ids, true);
			}
			else if (item->getType() == LLAssetType::AT_CLOTHING && LLAppearanceMgr::instance().canAddWearables(ids) && (!RlvActions::isRlvEnabled() || (gRlvWearableLocks.canWear(item) & RLV_WEAR_ADD) == RLV_WEAR_ADD))
			{
				wear_multiple(ids, false);
			}
			else if (item->getType() == LLAssetType::AT_OBJECT && LLAppearanceMgr::instance().canAddWearables(ids) && (!RlvActions::isRlvEnabled() || (gRlvAttachmentLocks.canAttach(item) & RLV_WEAR_ADD) == RLV_WEAR_ADD))
			{
				wear_multiple(ids, false);
			}
		}
	}
}
// </FS:Ansariel>

//virtual
void LLOutfitsList::onHighlightBaseOutfit(LLUUID base_id, LLUUID prev_id)
{
    if (mOutfitsMap[prev_id])
    {
        mOutfitsMap[prev_id]->setTitleFontStyle("NORMAL");
        mOutfitsMap[prev_id]->setTitleColor(LLUIColorTable::instance().getColor("AccordionHeaderTextColor"));
    }
    if (mOutfitsMap[base_id])
	{
		mOutfitsMap[base_id]->setTitleFontStyle("BOLD");
		mOutfitsMap[base_id]->setTitleColor(LLUIColorTable::instance().getColor("SelectedOutfitTextColor"));
	}
}

void LLOutfitsList::onListSelectionChange(LLUICtrl* ctrl)
{
	LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(ctrl);
	if (!list) return;

	LLViewerInventoryItem *item = gInventory.getItem(list->getSelectedUUID());
	if (!item) return;

	ChangeOutfitSelection(list, item->getParentUUID());
}

void LLOutfitListBase::performAction(std::string action)
{
	if (mSelectedOutfitUUID.isNull()) return;

	LLViewerInventoryCategory* cat = gInventory.getCategory(mSelectedOutfitUUID);
	if (!cat) return;

	if ("replaceoutfit" == action)
	{
		LLAppearanceMgr::instance().wearInventoryCategory( cat, FALSE, FALSE );
	}
	if ("replaceitems" == action)
	{
		LLAppearanceMgr::instance().wearInventoryCategory( cat, FALSE, TRUE );
	}
	else if ("addtooutfit" == action)
	{
		LLAppearanceMgr::instance().wearInventoryCategory( cat, FALSE, TRUE );
	}
	else if ("rename_outfit" == action)
	{
		LLAppearanceMgr::instance().renameOutfit(mSelectedOutfitUUID);
	}
}

void LLOutfitsList::onSetSelectedOutfitByUUID(const LLUUID& outfit_uuid)
{
	for (outfits_map_t::iterator iter = mOutfitsMap.begin();
			iter != mOutfitsMap.end();
			++iter)
	{
		if (outfit_uuid == iter->first)
		{
			LLAccordionCtrlTab* tab = iter->second;
			if (!tab) continue;

			LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView());
			if (!list) continue;

			tab->setFocus(TRUE);
			ChangeOutfitSelection(list, outfit_uuid);

			tab->changeOpenClose(false);
		}
	}
}

// virtual
void LLOutfitsList::setFilterSubString(const std::string& string)
{
	applyFilter(string);

	sFilterSubString = string;
}

// virtual
bool LLOutfitListBase::isActionEnabled(const LLSD& userdata)
{
	if (mSelectedOutfitUUID.isNull()) return false;

	const std::string command_name = userdata.asString();
	if (command_name == "delete")
	{
        return !hasItemSelected() && LLAppearanceMgr::instance().getCanRemoveOutfit(mSelectedOutfitUUID);
	}
	if (command_name == "rename")
	{
		return get_is_category_renameable(&gInventory, mSelectedOutfitUUID);
	}
	if (command_name == "save_outfit")
	{
		bool outfit_locked = LLAppearanceMgr::getInstance()->isOutfitLocked();
		bool outfit_dirty = LLAppearanceMgr::getInstance()->isOutfitDirty();
		// allow save only if outfit isn't locked and is dirty
		return !outfit_locked && outfit_dirty;
	}
	if (command_name == "wear")
	{
		if (gAgentWearables.isCOFChangeInProgress())
		{
			return false;
		}

		if (hasItemSelected())
		{
			return canWearSelected();
		}

		// outfit selected
		return LLAppearanceMgr::instance().getCanReplaceCOF(mSelectedOutfitUUID);
	}
	if (command_name == "take_off")
	{
		// Enable "Take Off" if any of selected items can be taken off
		// or the selected outfit contains items that can be taken off.
		return ( hasItemSelected() && canTakeOffSelected() )
				|| ( !hasItemSelected() && LLAppearanceMgr::getCanRemoveFromCOF(mSelectedOutfitUUID) );
	}

	if (command_name == "wear_add")
	{
		// *TODO: do we ever get here?
		return LLAppearanceMgr::getCanAddToCOF(mSelectedOutfitUUID);
	}

	return false;
}

void LLOutfitsList::getSelectedItemsUUIDs(uuid_vec_t& selected_uuids) const
{
	// Collect selected items from all selected lists.
	for (wearables_lists_map_t::const_iterator iter = mSelectedListsMap.begin();
			iter != mSelectedListsMap.end();
			++iter)
	{
		uuid_vec_t uuids;
		(*iter).second->getSelectedUUIDs(uuids);

		S32 prev_size = selected_uuids.size();
		selected_uuids.resize(prev_size + uuids.size());
		std::copy(uuids.begin(), uuids.end(), selected_uuids.begin() + prev_size);
	}
}

void LLOutfitsList::onCollapseAllFolders()
{
	for (outfits_map_t::iterator iter = mOutfitsMap.begin();
			iter != mOutfitsMap.end();
			++iter)
	{
		LLAccordionCtrlTab*	tab = iter->second;
		if(tab && tab->isExpanded())
		{
			tab->changeOpenClose(true);
		}
	}
}

void LLOutfitsList::onExpandAllFolders()
{
	for (outfits_map_t::iterator iter = mOutfitsMap.begin();
			iter != mOutfitsMap.end();
			++iter)
	{
		LLAccordionCtrlTab*	tab = iter->second;
		if(tab && !tab->isExpanded())
		{
			tab->changeOpenClose(false);
		}
	}
}

bool LLOutfitsList::hasItemSelected()
{
	return mItemSelected;
}

//////////////////////////////////////////////////////////////////////////
// Private methods
//////////////////////////////////////////////////////////////////////////

void LLOutfitsList::updateChangedCategoryName(LLViewerInventoryCategory *cat, std::string name)
{
    outfits_map_t::iterator outfits_iter = mOutfitsMap.find(cat->getUUID());
	if (outfits_iter != mOutfitsMap.end())
	{
		// Update tab name with the new category name.
		LLAccordionCtrlTab* tab = outfits_iter->second;
		if (tab)
		{
			tab->setName(name);
			tab->setTitle(name);
		}
	}
}

void LLOutfitsList::resetItemSelection(LLWearableItemsList* list, const LLUUID& category_id)
{
	list->resetSelection();
	mItemSelected = false;
	signalSelectionOutfitUUID(category_id);
}

void LLOutfitsList::onChangeOutfitSelection(LLWearableItemsList* list, const LLUUID& category_id)
{
	MASK mask = gKeyboard->currentMask(TRUE);

	// Reset selection in all previously selected tabs except for the current
	// if new selection is started.
	if (list && !(mask & MASK_CONTROL))
	{
		for (wearables_lists_map_t::iterator iter = mSelectedListsMap.begin();
				iter != mSelectedListsMap.end();
				++iter)
		{
			LLWearableItemsList* selected_list = (*iter).second;
			if (selected_list != list)
			{
				selected_list->resetSelection();
			}
		}

		// Clear current selection.
		mSelectedListsMap.clear();
	}

	mItemSelected = list && (list->getSelectedItem() != NULL);

	mSelectedListsMap.insert(wearables_lists_map_value_t(category_id, list));
}

void LLOutfitsList::deselectOutfit(const LLUUID& category_id)
{
	// Remove selected lists map entry.
	mSelectedListsMap.erase(category_id);
    
    LLOutfitListBase::deselectOutfit(category_id);
}

void LLOutfitsList::restoreOutfitSelection(LLAccordionCtrlTab* tab, const LLUUID& category_id)
{
	// Try restoring outfit selection after filtering.
	if (mAccordion->getSelectedTab() == tab)
	{
		signalSelectionOutfitUUID(category_id);
	}
}

void LLOutfitsList::onFilteredWearableItemsListRefresh(LLUICtrl* ctrl)
{
	if (!ctrl || sFilterSubString.empty())
		return;

	for (outfits_map_t::iterator
			 iter = mOutfitsMap.begin(),
			 iter_end = mOutfitsMap.end();
		 iter != iter_end; ++iter)
	{
		LLAccordionCtrlTab* tab = iter->second;
		if (!tab) continue;

		LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView());
		if (list != ctrl) continue;

		applyFilterToTab(iter->first, tab, sFilterSubString);
	}
}

void LLOutfitsList::applyFilter(const std::string& new_filter_substring)
{
	mAccordion->setFilterSubString(new_filter_substring);

	for (outfits_map_t::iterator
			 iter = mOutfitsMap.begin(),
			 iter_end = mOutfitsMap.end();
		 iter != iter_end; ++iter)
	{
		LLAccordionCtrlTab* tab = iter->second;
		if (!tab) continue;

		bool more_restrictive = sFilterSubString.size() < new_filter_substring.size() && !new_filter_substring.substr(0, sFilterSubString.size()).compare(sFilterSubString);

		// Restore tab visibility in case of less restrictive filter
		// to compare it with updated string if it was previously hidden.
		if (!more_restrictive)
		{
			tab->setVisible(TRUE);
		}

		LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView());
		if (list)
		{
			list->setFilterSubString(new_filter_substring);
		}

		if(sFilterSubString.empty() && !new_filter_substring.empty())
		{
			//store accordion tab state when filter is not empty
			tab->notifyChildren(LLSD().with("action","store_state"));
		}

		if (!new_filter_substring.empty())
		{
			applyFilterToTab(iter->first, tab, new_filter_substring);
		}
		else
		{
			// restore tab title when filter is empty
			tab->setTitle(tab->getTitle());

			//restore accordion state after all those accodrion tab manipulations
			tab->notifyChildren(LLSD().with("action","restore_state"));

			// Try restoring the tab selection.
			restoreOutfitSelection(tab, iter->first);
		}
	}

	mAccordion->arrange();
}

void LLOutfitsList::applyFilterToTab(
	const LLUUID&		category_id,
	LLAccordionCtrlTab*	tab,
	const std::string&	filter_substring)
{
	if (!tab) return;
	LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView());
	if (!list) return;

	std::string title = tab->getTitle();
	LLStringUtil::toUpper(title);

	std::string cur_filter = filter_substring;
	LLStringUtil::toUpper(cur_filter);

	tab->setTitle(tab->getTitle(), cur_filter);

	if (std::string::npos == title.find(cur_filter))
	{
		// hide tab if its title doesn't pass filter
		// and it has no visible items
		tab->setVisible(list->hasMatchedItems());

		// remove title highlighting because it might
		// have been previously highlighted by less restrictive filter
		tab->setTitle(tab->getTitle());

		// Remove the tab from selection.
		deselectOutfit(category_id);
	}
	else
	{
		// Try restoring the tab selection.
		restoreOutfitSelection(tab, category_id);
	}

	if (tab->getVisible())
	{
		// Open tab if it has passed the filter.
		tab->setDisplayChildren(true);
	}
	else
	{
		// Set force refresh flag to refresh not visible list
		// when some changes occur in it.
		list->setForceRefresh(true);
	}
}

bool LLOutfitsList::canWearSelected()
{
	if (!isAgentAvatarValid())
	{
		return false;
	}

	uuid_vec_t selected_items;
	getSelectedItemsUUIDs(selected_items);
	S32 nonreplacable_objects = 0;

	for (uuid_vec_t::const_iterator it = selected_items.begin(); it != selected_items.end(); ++it)
	{
		const LLUUID& id = *it;

		// Check whether the item is worn.
		if (!get_can_item_be_worn(id))
		{
			return false;
		}

		const LLViewerInventoryItem* item = gInventory.getItem(id);
		if (!item)
		{
			return false;
		}

		if (item->getType() == LLAssetType::AT_OBJECT)
		{
			nonreplacable_objects++;
		}
	}

	// All selected items can be worn. But do we have enough space for them?
	return nonreplacable_objects == 0 || gAgentAvatarp->canAttachMoreObjects(nonreplacable_objects);
}

void LLOutfitsList::wearSelectedItems()
{
	uuid_vec_t selected_uuids;
	getSelectedItemsUUIDs(selected_uuids);

	if(selected_uuids.empty())
	{
		return;
	}

	wear_multiple(selected_uuids, false);
}

void LLOutfitsList::onWearableItemsListRightClick(LLUICtrl* ctrl, S32 x, S32 y)
{
	LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(ctrl);
	if (!list) return;

	uuid_vec_t selected_uuids;

	getSelectedItemsUUIDs(selected_uuids);

	LLWearableItemsList::ContextMenu::instance().show(list, selected_uuids, x, y);
}

void LLOutfitsList::onCOFChanged()
{
	LLInventoryModel::cat_array_t cat_array;
	LLInventoryModel::item_array_t item_array;

	// Collect current COF items
	gInventory.collectDescendents(
		LLAppearanceMgr::instance().getCOF(),
		cat_array,
		item_array,
		LLInventoryModel::EXCLUDE_TRASH);

	uuid_vec_t vnew;
	uuid_vec_t vadded;
	uuid_vec_t vremoved;

	// From gInventory we get the UUIDs of links that are currently in COF.
	// These links UUIDs are not the same UUIDs that we have in each wearable items list.
	// So we collect base items' UUIDs to find them or links that point to them in wearable
	// items lists and update their worn state there.
	for (LLInventoryModel::item_array_t::const_iterator iter = item_array.begin();
		iter != item_array.end();
		++iter)
	{
		vnew.push_back((*iter)->getLinkedUUID());
	}

	// We need to update only items that were added or removed from COF.
	LLCommonUtils::computeDifference(vnew, mCOFLinkedItems, vadded, vremoved);

	// Store the ids of items currently linked from COF.
	mCOFLinkedItems = vnew;

	for (outfits_map_t::iterator iter = mOutfitsMap.begin();
			iter != mOutfitsMap.end();
			++iter)
	{
		LLAccordionCtrlTab* tab = iter->second;
		if (!tab) continue;

		LLWearableItemsList* list = dynamic_cast<LLWearableItemsList*>(tab->getAccordionView());
		if (!list) continue;

		// Append removed ids to added ids because we should update all of them.
		vadded.reserve(vadded.size() + vremoved.size());
		vadded.insert(vadded.end(), vremoved.begin(), vremoved.end());

		// Every list updates the labels of changed items  or
		// the links that point to these items.
		list->updateChangedItems(vadded);
	}
}

void LLOutfitsList::getCurrentCategories(uuid_vec_t& vcur)
{
    // Creating a vector of currently displayed sub-categories UUIDs.
    for (outfits_map_t::const_iterator iter = mOutfitsMap.begin();
        iter != mOutfitsMap.end();
        iter++)
    {
        vcur.push_back((*iter).first);
    }
}


void LLOutfitsList::sortOutfits()
{
    mAccordion->sort();
}

void LLOutfitsList::onOutfitRightClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id)
{
    LLAccordionCtrlTab* tab = dynamic_cast<LLAccordionCtrlTab*>(ctrl);
    if (mOutfitMenu && is_tab_header_clicked(tab, y) && cat_id.notNull())
    {
        // Focus tab header to trigger tab selection change.
        LLUICtrl* header = tab->findChild<LLUICtrl>("dd_header");
        if (header)
        {
            header->setFocus(TRUE);
        }

        uuid_vec_t selected_uuids;
        selected_uuids.push_back(cat_id);
        mOutfitMenu->show(ctrl, selected_uuids, x, y);
    }
}

LLOutfitListGearMenuBase* LLOutfitsList::createGearMenu()
{
    return new LLOutfitListGearMenu(this);
}


bool is_tab_header_clicked(LLAccordionCtrlTab* tab, S32 y)
{
	if(!tab || !tab->getHeaderVisible()) return false;

	S32 header_bottom = tab->getLocalRect().getHeight() - tab->getHeaderHeight();
	return y >= header_bottom;
}

LLOutfitListBase::LLOutfitListBase()
    :   LLPanelAppearanceTab()
    ,   mIsInitialized(false)
	,	mAvatarComplexityLabel(NULL) // <FS:Ansariel> Show avatar complexity in appearance floater
{
    mCategoriesObserver = new LLInventoryCategoriesObserver();
    mOutfitMenu = new LLOutfitContextMenu(this);
    //mGearMenu = createGearMenu();
}

LLOutfitListBase::~LLOutfitListBase()
{
    delete mOutfitMenu;
    delete mGearMenu;

    if (gInventory.containsObserver(mCategoriesObserver))
    {
        gInventory.removeObserver(mCategoriesObserver);
    }
    delete mCategoriesObserver;
}

void LLOutfitListBase::onOpen(const LLSD& info)
{
    if (!mIsInitialized)
    {
        // *TODO: I'm not sure is this check necessary but it never match while developing.
        if (!gInventory.isInventoryUsable())
            return;

        const LLUUID outfits = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);

        // *TODO: I'm not sure is this check necessary but it never match while developing.
        LLViewerInventoryCategory* category = gInventory.getCategory(outfits);
        if (!category)
            return;

        gInventory.addObserver(mCategoriesObserver);

        // Start observing changes in "My Outfits" category.
        mCategoriesObserver->addCategory(outfits,
            boost::bind(&LLOutfitListBase::refreshList, this, outfits));

        const LLUUID cof = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);

        // Start observing changes in Current Outfit category.
        //mCategoriesObserver->addCategory(cof, boost::bind(&LLOutfitsList::onCOFChanged, this));

        LLOutfitObserver::instance().addBOFChangedCallback(boost::bind(&LLOutfitListBase::highlightBaseOutfit, this));
        LLOutfitObserver::instance().addBOFReplacedCallback(boost::bind(&LLOutfitListBase::highlightBaseOutfit, this));

        // Fetch "My Outfits" contents and refresh the list to display
        // initially fetched items. If not all items are fetched now
        // the observer will refresh the list as soon as the new items
        // arrive.
        category->fetch();
        refreshList(outfits);
        highlightBaseOutfit();

        mIsInitialized = true;
    }
}

void LLOutfitListBase::refreshList(const LLUUID& category_id)
{
    LLInventoryModel::cat_array_t cat_array;
    LLInventoryModel::item_array_t item_array;

    // Collect all sub-categories of a given category.
	// <FS:ND> FIRE-6958/VWR-2862; Make sure to only collect folders of type FT_OUTFIT

	class ndOutfitsCollector: public LLIsType
	{
	public:
		ndOutfitsCollector()
			: LLIsType( LLAssetType::AT_CATEGORY )
		{ }

		virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
		{
			if( !LLIsType::operator()( cat, item ) )
				return false;

			if( cat && LLFolderType::FT_OUTFIT == cat->getPreferredType() )
				return true;

			return false;
		}
	};

	//	LLIsType is_category(LLAssetType::AT_CATEGORY);
	ndOutfitsCollector is_category;

	// </FS:ND>
    gInventory.collectDescendentsIf(
        category_id,
        cat_array,
        item_array,
        LLInventoryModel::EXCLUDE_TRASH,
        is_category);

    uuid_vec_t vadded;
    uuid_vec_t vremoved;

    // Create added and removed items vectors.
    computeDifference(cat_array, vadded, vremoved);
    
	// <FS:ND> FIRE-6958/VWR-2862; Handle large amounts of outfits, write a least a warning into the logs.
	if( vadded.size() > 128 )
		LL_WARNS() << "Large amount of outfits found: " << vadded.size() << " this may cause hangs and disconnects" << LL_ENDL;

	U32 nCap = gSavedSettings.getU32( "FSDisplaySavedOutfitsCap" );
	if( nCap && nCap < vadded.size() )
	{
		vadded.resize( nCap );
		LL_WARNS() << "Capped outfits to " << nCap << " due to debug setting FSDisplaySavedOutfitsCap" << LL_ENDL;
	}
	// </FS:ND>

	// <FS:Ansariel> FIRE-12939: Add outfit count to outfits list
	{
		std::string count_string;
		LLLocale locale("");
		LLResMgr::getInstance()->getIntegerString(count_string, (S32)cat_array.size());
		getChild<LLTextBox>("OutfitcountText")->setTextArg("COUNT", count_string);
	}
	// </FS:Ansariel>

    // Handle added tabs.
    for (uuid_vec_t::const_iterator iter = vadded.begin();
        iter != vadded.end();
        ++iter)
    {
        const LLUUID cat_id = (*iter);
        updateAddedCategory(cat_id);
    }

    // <FS:ND> We called mAccordion->addCollapsibleCtrl with false as second paramter and did not let it arrange itself each time. Do this here after all is said and done.
    arrange();

    // Handle removed tabs.
    for (uuid_vec_t::const_iterator iter = vremoved.begin(); iter != vremoved.end(); ++iter)
    {
        const LLUUID cat_id = (*iter);
        updateRemovedCategory(cat_id);
    }

    // Get changed items from inventory model and update outfit tabs
    // which might have been renamed.
    const LLInventoryModel::changed_items_t& changed_items = gInventory.getChangedIDs();
    for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin();
        items_iter != changed_items.end();
        ++items_iter)
    {
        LLViewerInventoryCategory *cat = gInventory.getCategory(*items_iter);
        if (!cat)
        {
            LLInventoryObject* obj = gInventory.getObject(*items_iter);
            if(!obj || (obj->getType() != LLAssetType::AT_CATEGORY))
            {
                return;
            }
            cat = (LLViewerInventoryCategory*)obj;
        }
        std::string name = cat->getName();

        updateChangedCategoryName(cat, name);
    }

    sortOutfits();
}

void LLOutfitListBase::computeDifference(
    const LLInventoryModel::cat_array_t& vcats,
    uuid_vec_t& vadded,
    uuid_vec_t& vremoved)
{
    uuid_vec_t vnew;
    // Creating a vector of newly collected sub-categories UUIDs.
    for (LLInventoryModel::cat_array_t::const_iterator iter = vcats.begin();
        iter != vcats.end();
        iter++)
    {
        vnew.push_back((*iter)->getUUID());
    }

    uuid_vec_t vcur;
    getCurrentCategories(vcur);

    LLCommonUtils::computeDifference(vnew, vcur, vadded, vremoved);
}

void LLOutfitListBase::sortOutfits()
{
}

void LLOutfitListBase::highlightBaseOutfit()
{
    // id of base outfit
    LLUUID base_id = LLAppearanceMgr::getInstance()->getBaseOutfitUUID();
    if (base_id != mHighlightedOutfitUUID)
    {
        LLUUID prev_id = mHighlightedOutfitUUID;
        mHighlightedOutfitUUID = base_id;
        onHighlightBaseOutfit(base_id, prev_id);
    }

}

void LLOutfitListBase::removeSelected()
{
	// <FS:Ansariel> FIRE-15888: Include outfit name in delete outfit confirmation dialog
	LLViewerInventoryCategory* cat = gInventory.getCategory(mSelectedOutfitUUID);
	if (cat)
	{
		LLSD args;
		args["NAME"] = cat->getName();
		LLNotificationsUtil::add("DeleteOutfitsWithName", args, LLSD(), boost::bind(&LLOutfitsList::onOutfitsRemovalConfirmation, this, _1, _2));
	}
	else
	// </FS:Ansariel>
    LLNotificationsUtil::add("DeleteOutfits", LLSD(), LLSD(), boost::bind(&LLOutfitListBase::onOutfitsRemovalConfirmation, this, _1, _2));
}

void LLOutfitListBase::onOutfitsRemovalConfirmation(const LLSD& notification, const LLSD& response)
{
    S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
    if (option != 0) return; // canceled

    if (mSelectedOutfitUUID.notNull())
    {
        gInventory.removeCategory(mSelectedOutfitUUID);
    }
}

void LLOutfitListBase::setSelectedOutfitByUUID(const LLUUID& outfit_uuid)
{
    onSetSelectedOutfitByUUID(outfit_uuid);
}

boost::signals2::connection LLOutfitListBase::setSelectionChangeCallback(selection_change_callback_t cb)
{
    return mSelectionChangeSignal.connect(cb);
}

void LLOutfitListBase::signalSelectionOutfitUUID(const LLUUID& category_id)
{
    mSelectionChangeSignal(category_id);
}

void LLOutfitListBase::outfitRightClickCallBack(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id)
{
    onOutfitRightClick(ctrl, x, y, cat_id);
}

void LLOutfitListBase::ChangeOutfitSelection(LLWearableItemsList* list, const LLUUID& category_id)
{
    onChangeOutfitSelection(list, category_id);
    mSelectedOutfitUUID = category_id;
    signalSelectionOutfitUUID(category_id);
}

BOOL LLOutfitListBase::postBuild()
{
    mGearMenu = createGearMenu();

	// <FS:Ansariel> Show avatar complexity in appearance floater
	mAvatarComplexityLabel = getChild<LLTextBox>("avatar_complexity_label");

    LLMenuButton* menu_gear_btn = getChild<LLMenuButton>("options_gear_btn");

    menu_gear_btn->setMouseDownCallback(boost::bind(&LLOutfitListGearMenuBase::updateItemsVisibility, mGearMenu));
    menu_gear_btn->setMenu(mGearMenu->getMenu());
    return TRUE;
}

void LLOutfitListBase::collapseAllFolders()
{
    onCollapseAllFolders();
}

void LLOutfitListBase::expandAllFolders()
{
    onExpandAllFolders();
}

void LLOutfitListBase::deselectOutfit(const LLUUID& category_id)
{
    // Reset selection if the outfit is selected.
    if (category_id == mSelectedOutfitUUID)
    {
        mSelectedOutfitUUID = LLUUID::null;
        signalSelectionOutfitUUID(mSelectedOutfitUUID);
    }
}

// <FS:Ansariel> Show avatar complexity in appearance floater
void LLOutfitListBase::updateAvatarComplexity(U32 complexity)
{
	std::string complexity_string;
	LLLocale locale("");
	LLResMgr::getInstance()->getIntegerString(complexity_string, complexity);

	mAvatarComplexityLabel->setTextArg("[WEIGHT]", complexity_string);
}
// </FS:Ansariel>

LLContextMenu* LLOutfitContextMenu::createMenu()
{
    LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
    LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
    LLUUID selected_id = mUUIDs.front();

    registrar.add("Outfit.WearReplace",
        boost::bind(&LLAppearanceMgr::replaceCurrentOutfit, &LLAppearanceMgr::instance(), selected_id));
    registrar.add("Outfit.WearAdd",
        boost::bind(&LLAppearanceMgr::addCategoryToCurrentOutfit, &LLAppearanceMgr::instance(), selected_id));
    registrar.add("Outfit.TakeOff",
        boost::bind(&LLAppearanceMgr::takeOffOutfit, &LLAppearanceMgr::instance(), selected_id));
    registrar.add("Outfit.Edit", boost::bind(editOutfit));
    registrar.add("Outfit.Rename", boost::bind(renameOutfit, selected_id));
    registrar.add("Outfit.Delete", boost::bind(&LLOutfitListBase::removeSelected, mOutfitList));

    enable_registrar.add("Outfit.OnEnable", boost::bind(&LLOutfitContextMenu::onEnable, this, _2));
    enable_registrar.add("Outfit.OnVisible", boost::bind(&LLOutfitContextMenu::onVisible, this, _2));

    return createFromFile("menu_outfit_tab.xml");

}

bool LLOutfitContextMenu::onEnable(LLSD::String param)
{
    LLUUID outfit_cat_id = mUUIDs.back();

    if ("rename" == param)
    {
        return get_is_category_renameable(&gInventory, outfit_cat_id);
    }
    else if ("wear_replace" == param)
    {
        return LLAppearanceMgr::instance().getCanReplaceCOF(outfit_cat_id);
    }
    else if ("wear_add" == param)
    {
        return LLAppearanceMgr::getCanAddToCOF(outfit_cat_id);
    }
    else if ("take_off" == param)
    {
        return LLAppearanceMgr::getCanRemoveFromCOF(outfit_cat_id);
    }

    return true;
}

bool LLOutfitContextMenu::onVisible(LLSD::String param)
{
    LLUUID outfit_cat_id = mUUIDs.back();

    if ("edit" == param)
    {
        bool is_worn = LLAppearanceMgr::instance().getBaseOutfitUUID() == outfit_cat_id;
        return is_worn;
    }
    else if ("wear_replace" == param)
    {
        return true;
    }
    else if ("delete" == param)
    {
        return LLAppearanceMgr::instance().getCanRemoveOutfit(outfit_cat_id);
    }

    return true;
}

//static
void LLOutfitContextMenu::editOutfit()
{
    LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit"));
}

void LLOutfitContextMenu::renameOutfit(const LLUUID& outfit_cat_id)
{
    LLAppearanceMgr::instance().renameOutfit(outfit_cat_id);
}

LLOutfitListGearMenuBase::LLOutfitListGearMenuBase(LLOutfitListBase* olist)
    :   mOutfitList(olist),
        mMenu(NULL)
{
    llassert_always(mOutfitList);

    LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
    LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;

    registrar.add("Gear.Wear", boost::bind(&LLOutfitListGearMenuBase::onWear, this));
    registrar.add("Gear.TakeOff", boost::bind(&LLOutfitListGearMenuBase::onTakeOff, this));
    registrar.add("Gear.Rename", boost::bind(&LLOutfitListGearMenuBase::onRename, this));
    registrar.add("Gear.Delete", boost::bind(&LLOutfitListBase::removeSelected, mOutfitList));
    registrar.add("Gear.Create", boost::bind(&LLOutfitListGearMenuBase::onCreate, this, _2));
    registrar.add("Gear.Collapse", boost::bind(&LLOutfitListBase::onCollapseAllFolders, mOutfitList));
    registrar.add("Gear.Expand", boost::bind(&LLOutfitListBase::onExpandAllFolders, mOutfitList));

    registrar.add("Gear.WearAdd", boost::bind(&LLOutfitListGearMenuBase::onAdd, this));

    registrar.add("Gear.UploadPhoto", boost::bind(&LLOutfitListGearMenuBase::onUploadFoto, this));
    registrar.add("Gear.SelectPhoto", boost::bind(&LLOutfitListGearMenuBase::onSelectPhoto, this));
    registrar.add("Gear.TakeSnapshot", boost::bind(&LLOutfitListGearMenuBase::onTakeSnapshot, this));
    registrar.add("Gear.RemovePhoto", boost::bind(&LLOutfitListGearMenuBase::onRemovePhoto, this));
    registrar.add("Gear.SortByName", boost::bind(&LLOutfitListGearMenuBase::onChangeSortOrder, this));

    enable_registrar.add("Gear.OnEnable", boost::bind(&LLOutfitListGearMenuBase::onEnable, this, _2));
    enable_registrar.add("Gear.OnVisible", boost::bind(&LLOutfitListGearMenuBase::onVisible, this, _2));

    mMenu = LLUICtrlFactory::getInstance()->createFromFile<LLToggleableMenu>(
        "menu_outfit_gear.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
    llassert(mMenu);
}

LLOutfitListGearMenuBase::~LLOutfitListGearMenuBase()
{}

void LLOutfitListGearMenuBase::updateItemsVisibility()
{
    onUpdateItemsVisibility();
}

void LLOutfitListGearMenuBase::onUpdateItemsVisibility()
{
    if (!mMenu) return;

    bool have_selection = getSelectedOutfitID().notNull();
    mMenu->setItemVisible("sepatator1", have_selection);
    mMenu->setItemVisible("sepatator2", have_selection);
    mMenu->arrangeAndClear(); // update menu height
}

LLToggleableMenu* LLOutfitListGearMenuBase::getMenu()
{
    return mMenu;
}
const LLUUID& LLOutfitListGearMenuBase::getSelectedOutfitID()
{
    return mOutfitList->getSelectedOutfitUUID();
}

LLViewerInventoryCategory* LLOutfitListGearMenuBase::getSelectedOutfit()
{
    const LLUUID& selected_outfit_id = getSelectedOutfitID();
    if (selected_outfit_id.isNull())
    {
        return NULL;
    }

    LLViewerInventoryCategory* cat = gInventory.getCategory(selected_outfit_id);
    return cat;
}

void LLOutfitListGearMenuBase::onWear()
{
    LLViewerInventoryCategory* selected_outfit = getSelectedOutfit();
    if (selected_outfit)
    {
        LLAppearanceMgr::instance().wearInventoryCategory(
            selected_outfit, /*copy=*/ FALSE, /*append=*/ FALSE);
    }
}

void LLOutfitListGearMenuBase::onAdd()
{
    const LLUUID& selected_id = getSelectedOutfitID();

    if (selected_id.notNull())
    {
        LLAppearanceMgr::getInstance()->addCategoryToCurrentOutfit(selected_id);
    }
}

void LLOutfitListGearMenuBase::onTakeOff()
{
    // Take off selected outfit.
    const LLUUID& selected_outfit_id = getSelectedOutfitID();
    if (selected_outfit_id.notNull())
    {
        LLAppearanceMgr::instance().takeOffOutfit(selected_outfit_id);
    }
}

void LLOutfitListGearMenuBase::onRename()
{
    const LLUUID& selected_outfit_id = getSelectedOutfitID();
    if (selected_outfit_id.notNull())
    {
        LLAppearanceMgr::instance().renameOutfit(selected_outfit_id);
    }
}

void LLOutfitListGearMenuBase::onCreate(const LLSD& data)
{
    LLWearableType::EType type = LLWearableType::getInstance()->typeNameToType(data.asString());
    if (type == LLWearableType::WT_NONE)
    {
        LL_WARNS() << "Invalid wearable type" << LL_ENDL;
        return;
    }

    LLAgentWearables::createWearable(type, true);
}

bool LLOutfitListGearMenuBase::onEnable(LLSD::String param)
{
    // Handle the "Wear - Replace Current Outfit" menu option specially
    // because LLOutfitList::isActionEnabled() checks whether it's allowed
    // to wear selected outfit OR selected items, while we're only
    // interested in the outfit (STORM-183).
    if ("wear" == param)
    {
        return LLAppearanceMgr::instance().getCanReplaceCOF(mOutfitList->getSelectedOutfitUUID());
    }

    return mOutfitList->isActionEnabled(param);
}

bool LLOutfitListGearMenuBase::onVisible(LLSD::String param)
{
	getMenu()->getChild<LLUICtrl>("upload_photo")->setLabelArg("[UPLOAD_COST]", std::to_string(LLAgentBenefitsMgr::current().getTextureUploadCost()));
    const LLUUID& selected_outfit_id = getSelectedOutfitID();
    if (selected_outfit_id.isNull()) // no selection or invalid outfit selected
    {
        return false;
    }

    // *TODO This condition leads to menu item behavior inconsistent with
    // "Wear" button behavior and should be modified or removed.
    bool is_worn = LLAppearanceMgr::instance().getBaseOutfitUUID() == selected_outfit_id;

    if ("wear" == param)
    {
        return !is_worn;
    }

    return true;
}

void LLOutfitListGearMenuBase::onUploadFoto()
{

}

void LLOutfitListGearMenuBase::onSelectPhoto()
{

}

void LLOutfitListGearMenuBase::onTakeSnapshot()
{

}

void LLOutfitListGearMenuBase::onRemovePhoto()
{

}

void LLOutfitListGearMenuBase::onChangeSortOrder()
{

}

LLOutfitListGearMenu::LLOutfitListGearMenu(LLOutfitListBase* olist)
    : LLOutfitListGearMenuBase(olist)
{}

LLOutfitListGearMenu::~LLOutfitListGearMenu()
{}

void LLOutfitListGearMenu::onUpdateItemsVisibility()
{
    if (!mMenu) return;
    mMenu->setItemVisible("expand", TRUE);
    mMenu->setItemVisible("collapse", TRUE);
    mMenu->setItemVisible("upload_photo", FALSE);
    mMenu->setItemVisible("select_photo", FALSE);
    mMenu->setItemVisible("take_snapshot", FALSE);
    mMenu->setItemVisible("remove_photo", FALSE);
    mMenu->setItemVisible("sepatator3", FALSE);
    mMenu->setItemVisible("sort_folders_by_name", FALSE);
    LLOutfitListGearMenuBase::onUpdateItemsVisibility();
}

// EOF
