/* 
 * @file llinventorypanel.cpp
 * @brief Implementation of the inventory panel and associated stuff.
 *
 * $LicenseInfo:firstyear=2001&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 * 
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 * 
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "llviewerprecompiledheaders.h"
#include "llinventorypanel.h"

#include <utility> // for std::pair<>

#include "llagent.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
#include "llavataractions.h"
#include "llclipboard.h"
#include "llfloaterreg.h"
#include "llfloatersidepanelcontainer.h"
#include "llfolderview.h"
#include "llfolderviewitem.h"
#include "llfloaterimcontainer.h"
#include "llimview.h"
#include "llinventorybridge.h"
#include "llinventoryfunctions.h"
#include "llinventorymodelbackgroundfetch.h"
#include "llnotificationsutil.h"
#include "llpanelmaininventory.h"
#include "llpreview.h"
#include "llsidepanelinventory.h"
#include "llstartup.h"
#include "lltrans.h"
#include "llviewerassettype.h"
#include "llviewerattachmenu.h"
#include "llviewerfoldertype.h"
#include "llvoavatarself.h"
#include "llpanelmaininventory.h"
// [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9)
#include "rlvactions.h"
#include "rlvcommon.h"
// [/RLVa:KB]

class LLInventoryRecentItemsPanel;
class LLAssetFilteredInventoryPanel;

static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel");
static LLDefaultChildRegistry::Register<LLInventoryRecentItemsPanel> t_recent_inventory_panel("recent_inventory_panel");
static LLDefaultChildRegistry::Register<LLAssetFilteredInventoryPanel> t_asset_filtered_inv_panel("asset_filtered_inv_panel");

const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder");
const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder");
const std::string LLInventoryPanel::INHERIT_SORT_ORDER = std::string("");
//<ND> const makes GCC >= 4.6 and Clang very angry about not user defined default ctor.
//static const LLInventoryFolderViewModelBuilder INVENTORY_BRIDGE_BUILDER;
static LLInventoryFolderViewModelBuilder INVENTORY_BRIDGE_BUILDER;
// </ND>
// statics 
bool LLInventoryPanel::sColorSetInitialized = false;
LLUIColor LLInventoryPanel::sDefaultColor;
LLUIColor LLInventoryPanel::sDefaultHighlightColor;
LLUIColor LLInventoryPanel::sLibraryColor;
LLUIColor LLInventoryPanel::sLinkColor;

const LLColor4U DEFAULT_WHITE(255, 255, 255);

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLInventoryPanelObserver
//
// Bridge to support knowing when the inventory has changed.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

class LLInventoryPanelObserver : public LLInventoryObserver
{
public:
	LLInventoryPanelObserver(LLInventoryPanel* ip) : mIP(ip) {}
	virtual ~LLInventoryPanelObserver() {}
	virtual void changed(U32 mask) 
	{
		mIP->modelChanged(mask);
	}
protected:
	LLInventoryPanel* mIP;
};

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLInvPanelComplObserver
//
// Calls specified callback when all specified items become complete.
//
// Usage:
// observer = new LLInvPanelComplObserver(boost::bind(onComplete));
// inventory->addObserver(observer);
// observer->reset(); // (optional)
// observer->watchItem(incomplete_item1_id);
// observer->watchItem(incomplete_item2_id);
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

class LLInvPanelComplObserver : public LLInventoryCompletionObserver
{
public:
	typedef boost::function<void()> callback_t;

	LLInvPanelComplObserver(callback_t cb)
	:	mCallback(cb)
	{
	}

	void reset();

private:
	/*virtual*/ void done();

	/// Called when all the items are complete.
	callback_t	mCallback;
};

void LLInvPanelComplObserver::reset()
{
	mIncomplete.clear();
	mComplete.clear();
}

void LLInvPanelComplObserver::done()
{
	mCallback();
}

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLInventoryPanel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) :	
	LLPanel(p),
	mInventoryObserver(NULL),
	mCompletionObserver(NULL),
	mScroller(NULL),
	mSortOrderSetting(p.sort_order_setting),
	mInventory(p.inventory), //inventory("", &gInventory)
	mAcceptsDragAndDrop(p.accepts_drag_and_drop),
	mAllowMultiSelect(p.allow_multi_select),
	mAllowDrag(p.allow_drag),
	mShowItemLinkOverlays(p.show_item_link_overlays),
	mShowEmptyMessage(p.show_empty_message),
	mSuppressFolderMenu(p.suppress_folder_menu),
	mSuppressOpenItemAction(false),
	mBuildViewsOnInit(p.preinitialize_views),
	mViewsInitialized(VIEWS_UNINITIALIZED),
	mInvFVBridgeBuilder(NULL),
	mInventoryViewModel(p.name),
	mGroupedItemBridge(new LLFolderViewGroupedItemBridge),
	mFocusSelection(false)
{
	mInvFVBridgeBuilder = &INVENTORY_BRIDGE_BUILDER;

	if (!sColorSetInitialized)
	{
		// <FS:Ansariel> Make inventory selection color independent from menu color
		//sDefaultColor = LLUIColorTable::instance().getColor("MenuItemEnabledColor", DEFAULT_WHITE);
		//sDefaultHighlightColor = LLUIColorTable::instance().getColor("MenuItemHighlightFgColor", DEFAULT_WHITE);
		sDefaultColor = LLUIColorTable::instance().getColor("InventoryItemEnabledColor", DEFAULT_WHITE);
		sDefaultHighlightColor = LLUIColorTable::instance().getColor("InventoryItemHighlightFgColor", DEFAULT_WHITE);
		// </FS:Ansariel> Make inventory selection color independent from menu color
		sLibraryColor = LLUIColorTable::instance().getColor("InventoryItemLibraryColor", DEFAULT_WHITE);
		sLinkColor = LLUIColorTable::instance().getColor("InventoryItemLinkColor", DEFAULT_WHITE);
		sColorSetInitialized = true;
	}
	
	// context menu callbacks
	mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2));
	mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH));
	mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND));
	mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2));
	mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2));
	mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this));
	mCommitCallbackRegistrar.add("Inventory.Share",  boost::bind(&LLAvatarActions::shareWithAvatars, this));
	mCommitCallbackRegistrar.add("Inventory.FileUploadLocation", boost::bind(&LLInventoryPanel::fileUploadLocation, this, _2));
	mCommitCallbackRegistrar.add("Inventory.CustomAction", boost::bind(&LLInventoryPanel::onCustomAction, this, _2)); // <FS:Ansariel> Prevent warning "No callback found for: 'Inventory.CustomAction' in control: Find Links"
}

LLFolderView * LLInventoryPanel::createFolderRoot(LLUUID root_id )
{
    LLFolderView::Params p(mParams.folder_view);
    p.name = getName();
    p.title = getLabel();
    p.rect = LLRect(0, 0, getRect().getWidth(), 0);
    p.parent_panel = this;
    p.tool_tip = p.name;
    p.listener = mInvFVBridgeBuilder->createBridge(	LLAssetType::AT_CATEGORY,
																	LLAssetType::AT_CATEGORY,
																	LLInventoryType::IT_CATEGORY,
																	this,
																	&mInventoryViewModel,
																	NULL,
																	root_id);
    p.view_model = &mInventoryViewModel;
	p.grouped_item_model = mGroupedItemBridge;
    p.use_label_suffix = mParams.use_label_suffix;
    p.allow_multiselect = mAllowMultiSelect;
    p.allow_drag = mAllowDrag;
    p.show_empty_message = mShowEmptyMessage;
    p.suppress_folder_menu = mSuppressFolderMenu;
    p.show_item_link_overlays = mShowItemLinkOverlays;
    p.root = NULL;
    p.allow_drop = mParams.allow_drop_on_root;
    p.options_menu = "menu_inventory.xml";

	// <FS:Ansariel> Inventory specials
	p.for_inventory = true;

	static LLCachedControl<S32> fsFolderViewItemHeight(*LLUI::getInstance()->mSettingGroups["config"], "FSFolderViewItemHeight");
	const LLFolderViewItem::Params& default_params = LLUICtrlFactory::getDefaultParams<LLFolderViewItem>();
	p.item_height = fsFolderViewItemHeight;
	p.item_top_pad = default_params.item_top_pad - (default_params.item_height - fsFolderViewItemHeight) / 2 - 1;
	// </FS:Ansariel>

    return LLUICtrlFactory::create<LLFolderView>(p);
}

void LLInventoryPanel::clearFolderRoot()
{
	gIdleCallbacks.deleteFunction(idle, this);
    gIdleCallbacks.deleteFunction(onIdle, this);
    
    if (mInventoryObserver)
    {
        mInventory->removeObserver(mInventoryObserver);
        delete mInventoryObserver;
        mInventoryObserver = NULL;
    }
    if (mCompletionObserver)
    {
        mInventory->removeObserver(mCompletionObserver);
        delete mCompletionObserver;
        mCompletionObserver = NULL;
    }
    
    if (mScroller)
    {
        removeChild(mScroller);
        delete mScroller;
        mScroller = NULL;
    }
}

void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params)
{
	// save off copy of params
	mParams = params;
	// Clear up the root view
	// Note: This needs to be done *before* we build the new folder view 
	LLUUID root_id = getRootFolderID();
	if (mFolderRoot.get())
	{
		removeItemID(root_id);
		mFolderRoot.get()->destroyView();
	}

	mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves
	{
		// Determine the root folder in case specified, and
		// build the views starting with that folder.
        LLFolderView* folder_view = createFolderRoot(root_id);
		mFolderRoot = folder_view->getHandle();
	
		addItemID(root_id, mFolderRoot.get());
	}
	mCommitCallbackRegistrar.popScope();
	mFolderRoot.get()->setCallbackRegistrar(&mCommitCallbackRegistrar);
	
	// Scroller
		LLRect scroller_view_rect = getRect();
		scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom);
		// <FS:Ansariel> Pull this magic number here so inventory scroll panel
		//               doesn't get cut off on the left side!
		scroller_view_rect.mLeft += 2;
		// </FS:Ansariel>
	LLScrollContainer::Params scroller_params(mParams.scroll());
		scroller_params.rect(scroller_view_rect);
		mScroller = LLUICtrlFactory::create<LLFolderViewScrollContainer>(scroller_params);
		addChild(mScroller);
		mScroller->addChild(mFolderRoot.get());
		mFolderRoot.get()->setScrollContainer(mScroller);
		mFolderRoot.get()->setFollowsAll();
		mFolderRoot.get()->addChild(mFolderRoot.get()->mStatusTextBox);

	// Set up the callbacks from the inventory we're viewing, and then build everything.
	mInventoryObserver = new LLInventoryPanelObserver(this);
	mInventory->addObserver(mInventoryObserver);

	mCompletionObserver = new LLInvPanelComplObserver(boost::bind(&LLInventoryPanel::onItemsCompletion, this));
	mInventory->addObserver(mCompletionObserver);

    if (mBuildViewsOnInit && mViewsInitialized == VIEWS_UNINITIALIZED)
    {
        // Build view of inventory if we need default full hierarchy and inventory is ready, otherwise do in onIdle.
        // Initializing views takes a while so always do it onIdle if viewer already loaded.
        if (mInventory->isInventoryUsable()            
            && LLStartUp::getStartupState() <= STATE_WEARABLES_WAIT)
        {
            // Usually this happens on login, so we have less time constraits, but too long and we can cause a disconnect
            const F64 max_time = 20.f;
            initializeViews(max_time);
        }
        else
        {
            mViewsInitialized = VIEWS_INITIALIZING;
            gIdleCallbacks.addFunction(onIdle, (void*)this);
        }
    }

	if (mSortOrderSetting != INHERIT_SORT_ORDER)
	{
		setSortOrder(gSavedSettings.getU32(mSortOrderSetting));
	}
	else
	{
		setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER));
	}

	// hide inbox
	if (!gSavedSettings.getBOOL("InventoryOutboxMakeVisible"))
	{
		// <FS:Ansariel> Optional hiding of Received Items folder aka Inbox
		//getFilter().setFilterCategoryTypes(getFilter().getFilterCategoryTypes() & ~(1ULL << LLFolderType::FT_INBOX));
	}
    // hide marketplace listing box, unless we are a marketplace panel
	if (!gSavedSettings.getBOOL("InventoryOutboxMakeVisible") && !mParams.use_marketplace_folders)
	{
		getFilter().setFilterCategoryTypes(getFilter().getFilterCategoryTypes() & ~(1ULL << LLFolderType::FT_MARKETPLACE_LISTINGS));
    }
    
	// <FS:Ansariel> Optional hiding of Received Items folder aka Inbox
	if (getName() != "Worn Items" && getName() != "inventory_inbox")
	{
		if (!gSavedSettings.getBOOL("FSShowInboxFolder"))
		{
			getFilter().setFilterCategoryTypes(getFilter().getFilterCategoryTypes() & ~(1ULL << LLFolderType::FT_INBOX));
		}
		gSavedSettings.getControl("FSShowInboxFolder")->getSignal()->connect(boost::bind(&LLInventoryPanel::updateShowInboxFolder, this, _2));
	}
	// </FS:Ansariel> Optional hiding of Received Items folder aka Inbox

	// set the filter for the empty folder if the debug setting is on
	if (gSavedSettings.getBOOL("DebugHideEmptySystemFolders"))
	{
		getFilter().setFilterEmptySystemFolders();
	}
	
	// keep track of the clipboard state so that we avoid filtering too much
	mClipboardState = LLClipboard::instance().getGeneration();
	
	// <FS:Ansariel> Optional hiding of empty system folders
	gSavedSettings.getControl("DebugHideEmptySystemFolders")->getSignal()->connect(boost::bind(&LLInventoryPanel::updateHideEmptySystemFolders, this, _2));

	// Initialize base class params.
	LLPanel::initFromParams(mParams);
}

LLInventoryPanel::~LLInventoryPanel()
{
	U32 sort_order = getFolderViewModel()->getSorter().getSortOrder();
    if (mSortOrderSetting != INHERIT_SORT_ORDER)
    {
        gSavedSettings.setU32(mSortOrderSetting, sort_order);
    }
    
    clearFolderRoot();
}

/*virtual*/
void LLInventoryPanel::onVisibilityChange(BOOL new_visibility)
{
    if (new_visibility && mViewsInitialized == VIEWS_UNINITIALIZED)
    {
        mViewsInitialized = VIEWS_INITIALIZING;
        gIdleCallbacks.addFunction(onIdle, (void*)this);
    }
    LLPanel::onVisibilityChange(new_visibility);
}

void LLInventoryPanel::draw()
{
	// Select the desired item (in case it wasn't loaded when the selection was requested)
	updateSelection();
	
	LLPanel::draw();
}

const LLInventoryFilter& LLInventoryPanel::getFilter() const
{
	return getFolderViewModel()->getFilter();
}

LLInventoryFilter& LLInventoryPanel::getFilter()
{
	return getFolderViewModel()->getFilter();
}

void LLInventoryPanel::setFilterTypes(U64 types, LLInventoryFilter::EFilterType filter_type)
{
	if (filter_type == LLInventoryFilter::FILTERTYPE_OBJECT)
	{
		getFilter().setFilterObjectTypes(types);
	}
	if (filter_type == LLInventoryFilter::FILTERTYPE_CATEGORY)
		getFilter().setFilterCategoryTypes(types);
}

void LLInventoryPanel::setFilterWorn()
{
    getFilter().setFilterWorn();
}

U32 LLInventoryPanel::getFilterObjectTypes() const 
{ 
	return getFilter().getFilterObjectTypes();
}

U32 LLInventoryPanel::getFilterPermMask() const 
{ 
	return getFilter().getFilterPermissions();
}


void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask)
{
	getFilter().setFilterPermissions(filter_perm_mask);
}

void LLInventoryPanel::setFilterWearableTypes(U64 types)
{
	getFilter().setFilterWearableTypes(types);
}

void LLInventoryPanel::setFilterSettingsTypes(U64 filter)
{
    getFilter().setFilterSettingsTypes(filter);
}

void LLInventoryPanel::setFilterSubString(const std::string& string)
{
	getFilter().setFilterSubString(string);
}

const std::string LLInventoryPanel::getFilterSubString() 
{ 
	return getFilter().getFilterSubString();
}

void LLInventoryPanel::setSortOrder(U32 order)
{
    LLInventorySort sorter(order);
	if (order != getFolderViewModel()->getSorter().getSortOrder())
	{
		getFolderViewModel()->setSorter(sorter);
		mFolderRoot.get()->arrangeAll();
		// try to keep selection onscreen, even if it wasn't to start with
		mFolderRoot.get()->scrollToShowSelection();
	}
}

U32 LLInventoryPanel::getSortOrder() const 
{ 
	return getFolderViewModel()->getSorter().getSortOrder();
}

void LLInventoryPanel::setSinceLogoff(BOOL sl)
{
	getFilter().setDateRangeLastLogoff(sl);
}

void LLInventoryPanel::setHoursAgo(U32 hours)
{
	getFilter().setHoursAgo(hours);
}

void LLInventoryPanel::setDateSearchDirection(U32 direction)
{
	getFilter().setDateSearchDirection(direction);
}

// <FS:Zi> FIRE-1175 - Filter Permissions Menu
void LLInventoryPanel::setFilterPermissions(PermissionMask filter_permissions)
{
	getFilter().setFilterPermissions(filter_permissions);
}

PermissionMask LLInventoryPanel::getFilterPermissions()
{
	return getFilter().getFilterPermissions();
}
// </FS:Zi>

void LLInventoryPanel::setFilterLinks(U64 filter_links)
{
	getFilter().setFilterLinks(filter_links);
}

// <FS:Zi> Filter Links Menu
U64 LLInventoryPanel::getFilterLinks()
{
	return getFilter().getFilterLinks();
}
// </FS:Zi> Filter Links Menu

void LLInventoryPanel::setSearchType(LLInventoryFilter::ESearchType type)
{
	getFilter().setSearchType(type);
}

LLInventoryFilter::ESearchType LLInventoryPanel::getSearchType()
{
	return getFilter().getSearchType();
}

void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show)
{
	getFilter().setShowFolderState(show);
}

LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState()
{
	return getFilter().getShowFolderState();
}

void LLInventoryPanel::itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item)
{
	LLFolderViewItem* view_item = getItemByID(item_id);
	LLFolderViewModelItemInventory* viewmodel_item = 
		static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);

	// LLFolderViewFolder is derived from LLFolderViewItem so dynamic_cast from item
	// to folder is the fast way to get a folder without searching through folders tree.
	LLFolderViewFolder* view_folder = NULL;

	// Check requires as this item might have already been deleted
	// as a child of its deleted parent.
	if (model_item && view_item)
	{
		view_folder = dynamic_cast<LLFolderViewFolder*>(view_item);
	}

    // if folder is not fully initialized (likely due to delayed load on idle)
    // and we are not rebuilding, try updating children
    if (view_folder
        && !view_folder->areChildrenInited()
        && ( (mask & LLInventoryObserver::REBUILD) == 0))
    {
        LLInventoryObject const* objectp = mInventory->getObject(item_id);
        if (objectp)
        {
            view_item = buildNewViews(item_id, objectp, view_item, BUILD_ONE_FOLDER);
        }
    }

	//////////////////////////////
	// LABEL Operation
	// Empty out the display name for relabel.
	if (mask & LLInventoryObserver::LABEL)
	{
		if (view_item)
		{
			// Request refresh on this item (also flags for filtering)
			LLInvFVBridge* bridge = (LLInvFVBridge*)view_item->getViewModelItem();
			if(bridge)
			{
				// Clear the display name first, so it gets properly re-built during refresh()
				bridge->clearDisplayName();

				view_item->refresh();
			}
			LLFolderViewFolder* parent = view_item->getParentFolder();
			if(parent)
			{
				parent->getViewModelItem()->dirtyDescendantsFilter();
			}
		}
	}

	//////////////////////////////
	// REBUILD Operation
	// Destroy and regenerate the UI.
	if (mask & LLInventoryObserver::REBUILD)
	{
		if (model_item && view_item && viewmodel_item)
		{
			const LLUUID& idp = viewmodel_item->getUUID();
			view_item->destroyView();
			removeItemID(idp);
		}

        LLInventoryObject const* objectp = mInventory->getObject(item_id);
        if (objectp)
        {
            // providing NULL directly avoids unnessesary getItemByID calls
            view_item = buildNewViews(item_id, objectp, NULL, BUILD_ONE_FOLDER);
        }
        else
        {
            view_item = NULL;
        }

		viewmodel_item = 
			static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
		view_folder = dynamic_cast<LLFolderViewFolder *>(view_item);
	}

	//////////////////////////////
	// INTERNAL Operation
	// This could be anything.  For now, just refresh the item.
	if (mask & LLInventoryObserver::INTERNAL)
	{
		if (view_item)
		{
			view_item->refresh();
		}
	}

	//////////////////////////////
	// SORT Operation
	// Sort the folder.
	if (mask & LLInventoryObserver::SORT)
	{
		if (view_folder)
		{
			view_folder->getViewModelItem()->requestSort();
		}
	}

	// We don't typically care which of these masks the item is actually flagged with, since the masks
	// may not be accurate (e.g. in the main inventory panel, I move an item from My Inventory into
	// Landmarks; this is a STRUCTURE change for that panel but is an ADD change for the Landmarks
	// panel).  What's relevant is that the item and UI are probably out of sync and thus need to be
	// resynchronized.
	if (mask & (LLInventoryObserver::STRUCTURE |
				LLInventoryObserver::ADD |
				LLInventoryObserver::REMOVE))
	{
		//////////////////////////////
		// ADD Operation
		// Item exists in memory but a UI element hasn't been created for it.
		if (model_item && !view_item)
		{
			// Add the UI element for this item.
            LLInventoryObject const* objectp = mInventory->getObject(item_id);
            if (objectp)
            {
                // providing NULL directly avoids unnessesary getItemByID calls
                buildNewViews(item_id, objectp, NULL, BUILD_ONE_FOLDER);
            }

			// Select any newly created object that has the auto rename at top of folder root set.
			if(mFolderRoot.get()->getRoot()->needsAutoRename())
			{
				setSelection(item_id, FALSE);
			}
			updateFolderLabel(model_item->getParentUUID());
		}

		//////////////////////////////
		// STRUCTURE Operation
		// This item already exists in both memory and UI.  It was probably reparented.
		else if (model_item && view_item)
		{
			LLFolderViewFolder* old_parent = view_item->getParentFolder();
			// Don't process the item if it is the root
			if (old_parent)
			{
				LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(old_parent->getViewModelItem());
				LLFolderViewFolder* new_parent =   (LLFolderViewFolder*)getItemByID(model_item->getParentUUID());
				// Item has been moved.
				if (old_parent != new_parent)
				{
					if (new_parent != NULL)
					{
						// Item is to be moved and we found its new parent in the panel's directory, so move the item's UI.
						view_item->addToFolder(new_parent);
						addItemID(viewmodel_item->getUUID(), view_item);
						if (mInventory)
						{
							const LLUUID trash_id = mInventory->findCategoryUUIDForType(LLFolderType::FT_TRASH);
							if (trash_id != model_item->getParentUUID() && (mask & LLInventoryObserver::INTERNAL) && new_parent->isOpen())
							{
								setSelection(item_id, FALSE);
							}
						}
						updateFolderLabel(model_item->getParentUUID());
					}
					else 
					{
						// Remove the item ID before destroying the view because the view-model-item gets
						// destroyed when the view is destroyed
						removeItemID(viewmodel_item->getUUID());

						// Item is to be moved outside the panel's directory (e.g. moved to trash for a panel that 
						// doesn't include trash).  Just remove the item's UI.
						view_item->destroyView();
					}
					if(viewmodel_folder)
					{
						updateFolderLabel(viewmodel_folder->getUUID());
					}
					old_parent->getViewModelItem()->dirtyDescendantsFilter();
				}
			}
		}

		//////////////////////////////
		// REMOVE Operation
		// This item has been removed from memory, but its associated UI element still exists.
		else if (!model_item && view_item && viewmodel_item)
		{
			// Remove the item's UI.
			LLFolderViewFolder* parent = view_item->getParentFolder();
			removeItemID(viewmodel_item->getUUID());
			view_item->destroyView();
			if(parent)
			{
				parent->getViewModelItem()->dirtyDescendantsFilter();
				LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(parent->getViewModelItem());
				if(viewmodel_folder)
				{
					updateFolderLabel(viewmodel_folder->getUUID());
				}
			}
		}
	}
}

// Called when something changed in the global model (new item, item coming through the wire, rename, move, etc...) (CHUI-849)
static LLTrace::BlockTimerStatHandle FTM_REFRESH("Inventory Refresh");
void LLInventoryPanel::modelChanged(U32 mask)
{
	LL_RECORD_BLOCK_TIME(FTM_REFRESH);

	if (mViewsInitialized != VIEWS_INITIALIZED) return;
	
	const LLInventoryModel* model = getModel();
	if (!model) return;

	const LLInventoryModel::changed_items_t& changed_items = model->getChangedIDs();
	if (changed_items.empty()) return;

	for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin();
		 items_iter != changed_items.end();
		 ++items_iter)
	{
		const LLUUID& item_id = (*items_iter);
		const LLInventoryObject* model_item = model->getObject(item_id);
		itemChanged(item_id, mask, model_item);
	}
}

LLUUID LLInventoryPanel::getRootFolderID()
{
    LLUUID root_id;
	if (mFolderRoot.get() && mFolderRoot.get()->getViewModelItem())
	{
		root_id = static_cast<LLFolderViewModelItemInventory*>(mFolderRoot.get()->getViewModelItem())->getUUID();
	}
	else
	{
		if (mParams.start_folder.id.isChosen())
		{
			root_id = mParams.start_folder.id;
		}
		else
		{
			const LLFolderType::EType preferred_type = mParams.start_folder.type.isChosen() 
				? mParams.start_folder.type
				: LLViewerFolderType::lookupTypeFromNewCategoryName(mParams.start_folder.name);

			if ("LIBRARY" == mParams.start_folder.name())
			{
				root_id = gInventory.getLibraryRootFolderID();
			}
			else if (preferred_type != LLFolderType::FT_NONE)
			{
                LLStringExplicit label(mParams.start_folder.name());
                setLabel(label);
                
				root_id = gInventory.findCategoryUUIDForType(preferred_type, false);
				if (root_id.isNull())
				{
					LL_WARNS() << "Could not find folder of type " << preferred_type << LL_ENDL;
					root_id.generateNewID();
				}
			}
		}
	}
    return root_id;
}

// static
void LLInventoryPanel::onIdle(void *userdata)
{
	if (!gInventory.isInventoryUsable())
		return;

	LLInventoryPanel *self = (LLInventoryPanel*)userdata;
	if (self->mViewsInitialized <= VIEWS_INITIALIZING)
	{
		const F64 max_time = 0.001f; // 1 ms, in this case we need only root folders
		self->initializeViews(max_time); // Shedules LLInventoryPanel::idle()
	}
	if (self->mViewsInitialized >= VIEWS_BUILDING)
	{
		gIdleCallbacks.deleteFunction(onIdle, (void*)self);
	}
}

struct DirtyFilterFunctor : public LLFolderViewFunctor
{
	/*virtual*/ void doFolder(LLFolderViewFolder* folder)
	{
		folder->getViewModelItem()->dirtyFilter();
	}
	/*virtual*/ void doItem(LLFolderViewItem* item)
	{
		item->getViewModelItem()->dirtyFilter();
	}
};

void LLInventoryPanel::idle(void* user_data)
{
	LLInventoryPanel* panel = (LLInventoryPanel*)user_data;
	// Nudge the filter if the clipboard state changed
	if (panel->mClipboardState != LLClipboard::instance().getGeneration())
	{
		panel->mClipboardState = LLClipboard::instance().getGeneration();
		const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
		LLFolderViewFolder* trash_folder = panel->getFolderByID(trash_id);
		if (trash_folder)
		{
            DirtyFilterFunctor dirtyFilterFunctor;
			trash_folder->applyFunctorToChildren(dirtyFilterFunctor);
		}

	}

    bool in_visible_chain = panel->isInVisibleChain();

    if (!panel->mBuildViewsQueue.empty())
    {
        const F64 max_time = in_visible_chain ? 0.006f : 0.001f; // 6 ms
        F64 curent_time = LLTimer::getTotalSeconds();
        panel->mBuildViewsEndTime = curent_time + max_time;

        // things added last are closer to root thus of higher priority
        std::deque<LLUUID> priority_list;
        priority_list.swap(panel->mBuildViewsQueue);

        while (curent_time < panel->mBuildViewsEndTime
            && !priority_list.empty())
        {
            LLUUID item_id = priority_list.back();
            priority_list.pop_back();

            LLInventoryObject const* objectp = panel->mInventory->getObject(item_id);
            if (objectp && panel->typedViewsFilter(item_id, objectp))
            {
                LLFolderViewItem* folder_view_item = panel->getItemByID(item_id);
                if (!folder_view_item || !folder_view_item->areChildrenInited())
                {
                    const LLUUID &parent_id = objectp->getParentUUID();
                    LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)panel->getItemByID(parent_id);
                    panel->buildViewsTree(item_id, parent_id, objectp, folder_view_item, parent_folder, BUILD_TIMELIMIT);
                }
            }
            curent_time = LLTimer::getTotalSeconds();
        }
        while (!priority_list.empty())
        {
            // items in priority_list are of higher priority
            panel->mBuildViewsQueue.push_back(priority_list.front());
            priority_list.pop_front();
        }
        if (panel->mBuildViewsQueue.empty())
        {
            panel->mViewsInitialized = VIEWS_INITIALIZED;
        }
    }

    // Take into account the fact that the root folder might be invalidated
    if (panel->mFolderRoot.get())
    {
        panel->mFolderRoot.get()->update();
        // while dragging, update selection rendering to reflect single/multi drag status
        if (LLToolDragAndDrop::getInstance()->hasMouseCapture())
        {
            EAcceptance last_accept = LLToolDragAndDrop::getInstance()->getLastAccept();
            if (last_accept == ACCEPT_YES_SINGLE || last_accept == ACCEPT_YES_COPY_SINGLE)
            {
                panel->mFolderRoot.get()->setShowSingleSelection(TRUE);
            }
            else
            {
                panel->mFolderRoot.get()->setShowSingleSelection(FALSE);
            }
        }
        else
        {
            panel->mFolderRoot.get()->setShowSingleSelection(FALSE);
        }
    }
    else
    {
        LL_WARNS() << "Inventory : Deleted folder root detected on panel" << LL_ENDL;
        panel->clearFolderRoot();
    }
}


void LLInventoryPanel::initializeViews(F64 max_time)
{
	if (!gInventory.isInventoryUsable()) return;

    mViewsInitialized = VIEWS_BUILDING;

    F64 curent_time = LLTimer::getTotalSeconds();
    mBuildViewsEndTime = curent_time + max_time;

	// init everything
	LLUUID root_id = getRootFolderID();
	if (root_id.notNull())
	{
		buildNewViews(getRootFolderID());
	}
	else
	{
		// Default case: always add "My Inventory" root first, "Library" root second
		// If we run out of time, this still should create root folders
		buildNewViews(gInventory.getRootFolderID());		// My Inventory
		buildNewViews(gInventory.getLibraryRootFolderID());	// Library
	}

    if (mBuildViewsQueue.empty())
    {
        mViewsInitialized = VIEWS_INITIALIZED;
    }

	gIdleCallbacks.addFunction(idle, this);
	
	openStartFolderOrMyInventory();
	
	// Special case for new user login
	if (gAgent.isFirstLogin())
	{
		// Auto open the user's library
		LLFolderViewFolder* lib_folder =   getFolderByID(gInventory.getLibraryRootFolderID());
		if (lib_folder)
		{
			lib_folder->setOpen(TRUE);
		}
		
		// Auto close the user's my inventory folder
		LLFolderViewFolder* my_inv_folder =   getFolderByID(gInventory.getRootFolderID());
		if (my_inv_folder)
		{
			my_inv_folder->setOpenArrangeRecursively(FALSE, LLFolderViewFolder::RECURSE_DOWN);
		}
	}
}


LLFolderViewFolder * LLInventoryPanel::createFolderViewFolder(LLInvFVBridge * bridge, bool allow_drop)
{
	LLFolderViewFolder::Params params(mParams.folder);

	params.name = bridge->getDisplayName();
	params.root = mFolderRoot.get();
	params.listener = bridge;
	//	params.tool_tip = params.name; // <ND/> Don't bother with tooltips in inventory
    params.allow_drop = allow_drop;

	params.font_color = (bridge->isLibraryItem() ? sLibraryColor : (bridge->isLink() ? sLinkColor : sDefaultColor));
	params.font_highlight_color = (bridge->isLibraryItem() ? sLibraryColor : (bridge->isLink() ? sLinkColor : sDefaultHighlightColor));

	// <FS:Ansariel> Inventory specials
	params.for_inventory = true;

	static LLCachedControl<S32> fsFolderViewItemHeight(*LLUI::getInstance()->mSettingGroups["config"], "FSFolderViewItemHeight");
	const LLFolderViewItem::Params& default_params = LLUICtrlFactory::getDefaultParams<LLFolderViewItem>();
	params.item_height = fsFolderViewItemHeight;
	params.item_top_pad = default_params.item_top_pad - (default_params.item_height - fsFolderViewItemHeight) / 2 - 1;
	// </FS:Ansariel>

	return LLUICtrlFactory::create<LLFolderViewFolder>(params);
}

LLFolderViewItem * LLInventoryPanel::createFolderViewItem(LLInvFVBridge * bridge)
{
	LLFolderViewItem::Params params(mParams.item);
	
	params.name = bridge->getDisplayName();
	params.creation_date = bridge->getCreationDate();
	params.root = mFolderRoot.get();
	params.listener = bridge;
	params.rect = LLRect (0, 0, 0, 0);
	//	params.tool_tip = params.name; // <ND/> Don't bother with tooltips in inventory

	params.font_color = (bridge->isLibraryItem() ? sLibraryColor : (bridge->isLink() ? sLinkColor : sDefaultColor));
	params.font_highlight_color = (bridge->isLibraryItem() ? sLibraryColor : (bridge->isLink() ? sLinkColor : sDefaultHighlightColor));

	// <FS:Ansariel> Inventory specials
	params.for_inventory = true;

	static LLCachedControl<S32> fsFolderViewItemHeight(*LLUI::getInstance()->mSettingGroups["config"], "FSFolderViewItemHeight");
	const LLFolderViewItem::Params& default_params = LLUICtrlFactory::getDefaultParams<LLFolderViewItem>();
	params.item_height = fsFolderViewItemHeight;
	params.item_top_pad = default_params.item_top_pad - (default_params.item_height - fsFolderViewItemHeight) / 2 - 1;
	// </FS:Ansariel>
	
	return LLUICtrlFactory::create<LLFolderViewItem>(params);
}

LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id)
{
    LLInventoryObject const* objectp = mInventory->getObject(id);
    return buildNewViews(id, objectp);
}

LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id, LLInventoryObject const* objectp)
{
    if (!objectp)
    {
        return NULL;
    }
    if (!typedViewsFilter(id, objectp))
    {
        // if certain types are not allowed permanently, no reason to create views
        return NULL;
    }

    const LLUUID &parent_id = objectp->getParentUUID();
    LLFolderViewItem* folder_view_item = getItemByID(id);
    LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)getItemByID(parent_id);

    return buildViewsTree(id, parent_id, objectp, folder_view_item, parent_folder, BUILD_TIMELIMIT);
}

LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id,
                                                  LLInventoryObject const* objectp,
                                                  LLFolderViewItem *folder_view_item,
                                                  const EBuildModes &mode)
{
    if (!objectp)
    {
        return NULL;
    }
    if (!typedViewsFilter(id, objectp))
    {
        // if certain types are not allowed permanently, no reason to create views
        return NULL;
    }

    const LLUUID &parent_id = objectp->getParentUUID();
    LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)getItemByID(parent_id);

    return buildViewsTree(id, parent_id, objectp, folder_view_item, parent_folder, mode);
}

LLFolderViewItem* LLInventoryPanel::buildViewsTree(const LLUUID& id,
                                                  const LLUUID& parent_id,
                                                  LLInventoryObject const* objectp,
                                                  LLFolderViewItem *folder_view_item,
                                                  LLFolderViewFolder *parent_folder,
                                                  const EBuildModes &mode)
{
    // Force the creation of an extra root level folder item if required by the inventory panel (default is "false")
    bool allow_drop = true;
    bool create_root = false;
    if (mParams.show_root_folder)
    {
        LLUUID root_id = getRootFolderID();
        if (root_id == id)
        {
            // We insert an extra level that's seen by the UI but has no influence on the model
            parent_folder = dynamic_cast<LLFolderViewFolder*>(folder_view_item);
            folder_view_item = NULL;
            allow_drop = mParams.allow_drop_on_root;
            create_root = true;
        }
    }

 	if (!folder_view_item && parent_folder)
  		{
			if (objectp->getType() <= LLAssetType::AT_NONE)
			{
				LL_WARNS() << "LLInventoryPanel::buildViewsTree called with invalid objectp->mType : "
					<< ((S32)objectp->getType()) << " name " << objectp->getName() << " UUID " << objectp->getUUID()
					<< LL_ENDL;
				return NULL;
			}
			
			if (objectp->getType() >= LLAssetType::AT_COUNT)
  			{
				// Example: Happens when we add assets of new, not yet supported type to library
				LL_DEBUGS() << "LLInventoryPanel::buildViewsTree called with unknown objectp->mType : "
				<< ((S32) objectp->getType()) << " name " << objectp->getName() << " UUID " << objectp->getUUID()
				<< LL_ENDL;

				LLInventoryItem* item = (LLInventoryItem*)objectp;
				if (item)
				{
					LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(LLAssetType::AT_UNKNOWN,
						LLAssetType::AT_UNKNOWN,
						LLInventoryType::IT_UNKNOWN,
						this,
						&mInventoryViewModel,
						mFolderRoot.get(),
						item->getUUID(),
						item->getFlags());

					if (new_listener)
					{
						folder_view_item = createFolderViewItem(new_listener);
					}
				}
  			}
  		
  			if ((objectp->getType() == LLAssetType::AT_CATEGORY) &&
  				(objectp->getActualType() != LLAssetType::AT_LINK_FOLDER))
  			{
  				LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(LLAssetType::AT_CATEGORY,
                                            (mParams.use_marketplace_folders ? LLAssetType::AT_MARKETPLACE_FOLDER : LLAssetType::AT_CATEGORY),
  																				LLInventoryType::IT_CATEGORY,
  																				this,
                                                                                &mInventoryViewModel,
  																				mFolderRoot.get(),
  																				objectp->getUUID());
  				if (new_listener)
  				{
                    folder_view_item = createFolderViewFolder(new_listener,allow_drop);
  				}
  			}
  			else
  			{
  				// Build new view for item.
  				LLInventoryItem* item = (LLInventoryItem*)objectp;
  				LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(),
  																				item->getActualType(),
  																				item->getInventoryType(),
  																				this,
																			&mInventoryViewModel,
  																				mFolderRoot.get(),
  																				item->getUUID(),
  																				item->getFlags());
 
  				if (new_listener)
  				{
				folder_view_item = createFolderViewItem(new_listener);
  				}
  			}
 
  	    if (folder_view_item)
        {
            llassert(parent_folder != NULL);
            folder_view_item->addToFolder(parent_folder);
			addItemID(id, folder_view_item);
            // In the case of the root folder been shown, open that folder by default once the widget is created
            if (create_root)
            {
                folder_view_item->setOpen(TRUE);
            }
        }
	}

    bool create_children = folder_view_item && objectp->getType() == LLAssetType::AT_CATEGORY;

    if (create_children)
    {
        switch (mode)
        {
            case BUILD_TIMELIMIT:
            {
                F64 curent_time = LLTimer::getTotalSeconds();
                // If function is out of time, we want to shedule it into mBuildViewsQueue
                // If we have time, no matter how little, create views for all children
                //
                // This creates children in 'bulk' to make sure folder has either
                // 'empty and incomplete' or 'complete' states with nothing in between.
                // Folders are marked as mIsFolderComplete == false by default,
                // later arrange() will update mIsFolderComplete by child count
                if (mBuildViewsEndTime < curent_time)
                {
                    create_children = false;
                    // run it again for the sake of creating children
                    mBuildViewsQueue.push_back(id);
                }
                else
                {
                    create_children = true;
                    folder_view_item->setChildrenInited(true);
                }
                break;
            }
            case BUILD_NO_CHILDREN:
            {
                create_children = false;
                // run it to create children, current caller is only interested in current view
                mBuildViewsQueue.push_back(id);
                break;
            }
            case BUILD_ONE_FOLDER:
            {
                // This view loads chindren, following ones don't
                // Note: Might be better idea to do 'depth' instead,
                // It also will help to prioritize root folder's content
                create_children = true;
                folder_view_item->setChildrenInited(true);
                break;
            }
            case BUILD_NO_LIMIT:
            default:
            {
                // keep working till everything exists
                create_children = true;
                folder_view_item->setChildrenInited(true);
            }
        }
    }

	// If this is a folder, add the children of the folder and recursively add any 
	// child folders.
	if (create_children)
	{
		LLViewerInventoryCategory::cat_array_t* categories;
		LLViewerInventoryItem::item_array_t* items;
		mInventory->lockDirectDescendentArrays(id, categories, items);

        LLFolderViewFolder *parentp = dynamic_cast<LLFolderViewFolder*>(folder_view_item);

		if(categories)
        {
            bool has_folders = parentp->getFoldersCount() > 0;
			for (LLViewerInventoryCategory::cat_array_t::const_iterator cat_iter = categories->begin();
				 cat_iter != categories->end();
				 ++cat_iter)
			{
				const LLViewerInventoryCategory* cat = (*cat_iter);
                if (typedViewsFilter(cat->getUUID(), cat)) 
                {
                    if (has_folders)
                    {
                        // This can be optimized: we don't need to call getItemByID()
                        // each time, especially since content is growing, we can just
                        // iter over copy of mItemMap in some way
                        LLFolderViewItem* view_itemp = getItemByID(cat->getUUID());
                        buildViewsTree(cat->getUUID(), id, cat, view_itemp, parentp, (mode == BUILD_ONE_FOLDER ? BUILD_NO_CHILDREN : mode));
                    }
                    else
                    {
                        buildViewsTree(cat->getUUID(), id, cat, NULL, parentp, (mode == BUILD_ONE_FOLDER ? BUILD_NO_CHILDREN : mode));
                    }
                }
			}
		}
		
		if(items)
        {
			for (LLViewerInventoryItem::item_array_t::const_iterator item_iter = items->begin();
				 item_iter != items->end();
				 ++item_iter)
			{
                // At the moment we have to build folder's items in bulk and ignore mBuildViewsEndTime
				const LLViewerInventoryItem* item = (*item_iter);
                if (typedViewsFilter(item->getUUID(), item))
                {
                    // This can be optimized: we don't need to call getItemByID()
                    // each time, especially since content is growing, we can just
                    // iter over copy of mItemMap in some way
                    LLFolderViewItem* view_itemp = getItemByID(item->getUUID());
                    buildViewsTree(item->getUUID(), id, item, view_itemp, parentp, mode);
                }
			}
		}
		mInventory->unlockDirectDescendentArrays(id);
	}
	
	return folder_view_item;
}

// bit of a hack to make sure the inventory is open.
void LLInventoryPanel::openStartFolderOrMyInventory()
{
	// Find My Inventory folder and open it up by name
	for (LLView *child = mFolderRoot.get()->getFirstChild(); child; child = mFolderRoot.get()->findNextSibling(child))
	{
		LLFolderViewFolder *fchild = dynamic_cast<LLFolderViewFolder*>(child);
		if (fchild
			&& fchild->getViewModelItem()
			&& fchild->getViewModelItem()->getName() == "My Inventory")
		{
			fchild->setOpen(TRUE);
			break;
		}
	}
}

void LLInventoryPanel::onItemsCompletion()
{
	if (mFolderRoot.get()) mFolderRoot.get()->updateMenu();
}

void LLInventoryPanel::openSelected()
{
	LLFolderViewItem* folder_item = mFolderRoot.get()->getCurSelectedItem();
	if(!folder_item) return;
	LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getViewModelItem();
	if(!bridge) return;
	bridge->openItem();
}

void LLInventoryPanel::unSelectAll()	
{ 
	mFolderRoot.get()->setSelection(NULL, FALSE, FALSE);
}


BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask)
{
// <FS:AW>
//	BOOL handled = LLView::handleHover(x, y, mask);
//	if(handled)
//	{
//		ECursorType cursor = getWindow()->getCursor();
//		if (LLInventoryModelBackgroundFetch::instance().folderFetchActive() && cursor == UI_CURSOR_ARROW)
//		{
//			// replace arrow cursor with arrow and hourglass cursor
//			getWindow()->setCursor(UI_CURSOR_WORKING);
//		}
//	}
//	else
//	{
//		getWindow()->setCursor(UI_CURSOR_ARROW);
//	}
	LLView::handleHover(x, y, mask);
// </FS:AW>

	return TRUE;
}

BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
								   EDragAndDropType cargo_type,
								   void* cargo_data,
								   EAcceptance* accept,
								   std::string& tooltip_msg)
{
	BOOL handled = FALSE;

	if (mAcceptsDragAndDrop)
	{
		handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);

		// If folder view is empty the (x, y) point won't be in its rect
		// so the handler must be called explicitly.
		// but only if was not handled before. See EXT-6746.
		if (!handled && mParams.allow_drop_on_root && !mFolderRoot.get()->hasVisibleChildren())
		{
			handled = mFolderRoot.get()->handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
		}

		if (handled)
		{
			mFolderRoot.get()->setDragAndDropThisFrame();
		}

		// <FS:Ansariel> FIRE-18014: Inventory window "loses" focus during drag&drop
		if (drop)
		{
			LLFloater* root_floater = getParentByType<LLFloater>();
			if (root_floater)
			{
				root_floater->setTransparencyType(LLUICtrl::TT_ACTIVE);
			}
		}
		// </FS:Ansariel>
	}

	return handled;
}

void LLInventoryPanel::onFocusLost()
{
	// inventory no longer handles cut/copy/paste/delete
	if (LLEditMenuHandler::gEditMenuHandler == mFolderRoot.get())
	{
		LLEditMenuHandler::gEditMenuHandler = NULL;
	}

	LLPanel::onFocusLost();
}

void LLInventoryPanel::onFocusReceived()
{
	// inventory now handles cut/copy/paste/delete
	LLEditMenuHandler::gEditMenuHandler = mFolderRoot.get();

	LLPanel::onFocusReceived();
}

void LLInventoryPanel::onFolderOpening(const LLUUID &id)
{
    LLFolderViewItem* folder = getItemByID(id);
    if (folder && !folder->areChildrenInited())
    {
        // Last item in list will be processed first.
        // This might result in dupplicates in list, but it
        // isn't critical, views won't be created twice
        mBuildViewsQueue.push_back(id);
    }
}

bool LLInventoryPanel::addBadge(LLBadge * badge)
{
	bool badge_added = false;

	if (acceptsBadge())
	{
		badge_added = badge->addToView(mFolderRoot.get());
	}

	return badge_added;
}

void LLInventoryPanel::openAllFolders()
{
	mFolderRoot.get()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN);
	mFolderRoot.get()->arrangeAll();
}

void LLInventoryPanel::closeAllFolders()
{
	mFolderRoot.get()->setOpenArrangeRecursively(FALSE, LLFolderViewFolder::RECURSE_DOWN);
	mFolderRoot.get()->arrangeAll();
}

void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus)
{
	// Don't select objects in COF (e.g. to prevent refocus when items are worn).
	const LLInventoryObject *obj = mInventory->getObject(obj_id);
	if (obj && obj->getParentUUID() == LLAppearanceMgr::instance().getCOF())
	{
		return;
	}
	setSelectionByID(obj_id, take_keyboard_focus);
}

void LLInventoryPanel::setSelectCallback(const boost::function<void (const std::deque<LLFolderViewItem*>& items, BOOL user_action)>& cb) 
{ 
	if (mFolderRoot.get())
	{
		mFolderRoot.get()->setSelectCallback(cb);
	}
}

void LLInventoryPanel::clearSelection()
{
	mSelectThisID.setNull();
	mFocusSelection = false;
}

LLInventoryPanel::selected_items_t LLInventoryPanel::getSelectedItems() const
{
    return mFolderRoot.get()->getSelectionList();
}

void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action)
{
	// Schedule updating the folder view context menu when all selected items become complete (STORM-373).
	mCompletionObserver->reset();
	for (std::deque<LLFolderViewItem*>::const_iterator it = items.begin(); it != items.end(); ++it)
	{
		LLFolderViewModelItemInventory* view_model = static_cast<LLFolderViewModelItemInventory*>((*it)->getViewModelItem());
		if (view_model)
		{
			LLUUID id = view_model->getUUID();
            if (!(*it)->areChildrenInited())
            {
                const F64 max_time = 0.0001f;
                mBuildViewsEndTime = LLTimer::getTotalSeconds() + max_time;
                buildNewViews(id);
            }
			LLViewerInventoryItem* inv_item = mInventory->getItem(id);

			if (inv_item && !inv_item->isFinished())
			{
				mCompletionObserver->watchItem(id);
			}
		}
	}

	LLFolderView* fv = mFolderRoot.get();
	if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename
	{
		fv->setNeedsAutoRename(FALSE);
		if (items.size()) // new asset is visible and selected
		{
			fv->startRenamingSelectedItem();
		}
	}

	std::set<LLFolderViewItem*> selected_items = mFolderRoot.get()->getSelectionList();
	LLFolderViewItem* prev_folder_item = getItemByID(mPreviousSelectedFolder);

	if (selected_items.size() == 1)
	{
		std::set<LLFolderViewItem*>::const_iterator iter = selected_items.begin();
		LLFolderViewItem* folder_item = (*iter);
		if(folder_item && (folder_item != prev_folder_item))
		{
			LLFolderViewModelItemInventory* fve_listener = static_cast<LLFolderViewModelItemInventory*>(folder_item->getViewModelItem());
			if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY))
			{
				if (fve_listener->getInventoryObject() && fve_listener->getInventoryObject()->getIsLinkType())
				{
					return;
				}

				if(prev_folder_item)
				{
					LLFolderBridge* prev_bridge = dynamic_cast<LLFolderBridge*>(prev_folder_item->getViewModelItem());
					if(prev_bridge)
					{
						prev_bridge->clearDisplayName();
						prev_bridge->setShowDescendantsCount(false);
						prev_folder_item->refresh();
					}
				}

				LLFolderBridge* bridge = dynamic_cast<LLFolderBridge*>(folder_item->getViewModelItem());
				if(bridge)
				{
					bridge->clearDisplayName();
					bridge->setShowDescendantsCount(true);
					folder_item->refresh();
					mPreviousSelectedFolder = bridge->getUUID();
				}
			}
		}
	}
	else
	{
		if(prev_folder_item)
		{
			LLFolderBridge* prev_bridge = dynamic_cast<LLFolderBridge*>(prev_folder_item->getViewModelItem());
			if(prev_bridge)
			{
				prev_bridge->clearDisplayName();
				prev_bridge->setShowDescendantsCount(false);
				prev_folder_item->refresh();
			}
		}
		mPreviousSelectedFolder = LLUUID();
	}

}

void LLInventoryPanel::updateFolderLabel(const LLUUID& folder_id)
{
	if(folder_id != mPreviousSelectedFolder) return;

	LLFolderViewItem* folder_item = getItemByID(mPreviousSelectedFolder);
	if(folder_item)
	{
		LLFolderBridge* bridge = dynamic_cast<LLFolderBridge*>(folder_item->getViewModelItem());
		if(bridge)
		{
			bridge->clearDisplayName();
			bridge->setShowDescendantsCount(true);
			folder_item->refresh();
		}
	}
}

void LLInventoryPanel::doCreate(const LLSD& userdata)
{
	// <FS:Ansariel> FIRE-20108: Can't create new folder in secondary inventory if view is filtered
	//reset_inventory_filter();
	LLPanelMainInventory* main_panel = getParentByType<LLPanelMainInventory>();
	if (main_panel)
	{
		main_panel->onFilterEdit("");
	}
	// </FS:Ansariel>
	menu_create_inventory_item(this, LLFolderBridge::sSelf.get(), userdata);
}

bool LLInventoryPanel::beginIMSession()
{
	std::set<LLFolderViewItem*> selected_items =   mFolderRoot.get()->getSelectionList();

	std::string name;

	std::vector<LLUUID> members;
//	EInstantMessage type = IM_SESSION_CONFERENCE_START;

// [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9)
	bool fRlvCanStartIM = true;
// [/RLVa:KB]

	std::set<LLFolderViewItem*>::const_iterator iter;
	for (iter = selected_items.begin(); iter != selected_items.end(); iter++)
	{

		LLFolderViewItem* folder_item = (*iter);
			
		if(folder_item) 
		{
			LLFolderViewModelItemInventory* fve_listener = static_cast<LLFolderViewModelItemInventory*>(folder_item->getViewModelItem());
			if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY))
			{

				LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getViewModelItem();
				if(!bridge) return true;
				LLViewerInventoryCategory* cat = bridge->getCategory();
				if(!cat) return true;
				name = cat->getName();
				LLUniqueBuddyCollector is_buddy;
				LLInventoryModel::cat_array_t cat_array;
				LLInventoryModel::item_array_t item_array;
				gInventory.collectDescendentsIf(bridge->getUUID(),
												cat_array,
												item_array,
												LLInventoryModel::EXCLUDE_TRASH,
												is_buddy);
				S32 count = item_array.size();
				if(count > 0)
				{
					//*TODO by what to replace that?
					//LLFloaterReg::showInstance("communicate");

					// create the session
					LLAvatarTracker& at = LLAvatarTracker::instance();
					LLUUID id;
					for(S32 i = 0; i < count; ++i)
					{
						id = item_array.at(i)->getCreatorUUID();
// [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9)
						if ( (at.isBuddyOnline(id)) && (members.end() == std::find(members.begin(), members.end(), id)) )
						{
							fRlvCanStartIM &= RlvActions::canStartIM(id);
							members.push_back(id);
						}
// [/RLVa:KB]
//						if(at.isBuddyOnline(id))
//						{
//							members.push_back(id);
//						}
					}
				}
			}
			else
			{
				LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getViewModelItem();

				if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
				{
					LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID());

					if (inv_item)
					{
						LLAvatarTracker& at = LLAvatarTracker::instance();
						LLUUID id = inv_item->getCreatorUUID();

// [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9)
						if ( (at.isBuddyOnline(id)) && (members.end() == std::find(members.begin(), members.end(), id)) )
						{
							fRlvCanStartIM &= RlvActions::canStartIM(id);
							members.push_back(id);
						}
// [/RLVa:KB]
//						if(at.isBuddyOnline(id))
//						{
//							members.push_back(id);
//						}
					}
				} //if IT_CALLINGCARD
			} //if !IT_CATEGORY
		}
	} //for selected_items	

	// the session_id is randomly generated UUID which will be replaced later
	// with a server side generated number

// [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9)
	if (!fRlvCanStartIM)
	{
		make_ui_sound("UISndInvalidOp");
		RlvUtil::notifyBlocked(RlvStringKeys::Blocked::StartConference);
		return true;
	}
// [/RLVa:KB]

	if (name.empty())
	{
		name = LLTrans::getString("conference-title");
	}

// [RLVa:KB] - Checked: 2011-04-11 (RLVa-1.3.0h) | Added: RLVa-1.3.0h
	if (!members.empty())
	{
		if (members.size() > 1)
			LLAvatarActions::startConference(members);
		else
			LLAvatarActions::startIM(members[0]);
	}
// [/RLVa:KB]
//	LLUUID session_id = gIMMgr->addSession(name, type, members[0], members);
//	if (session_id != LLUUID::null)
//	{
//		LLFloaterIMContainer::getInstance()->showConversation(session_id);
//	}
		
	return true;
}

void LLInventoryPanel::fileUploadLocation(const LLSD& userdata)
{
    const std::string param = userdata.asString();
    if (param == "model")
    {
        gSavedPerAccountSettings.setString("ModelUploadFolder", LLFolderBridge::sSelf.get()->getUUID().asString());
    }
    else if (param == "texture")
    {
        gSavedPerAccountSettings.setString("TextureUploadFolder", LLFolderBridge::sSelf.get()->getUUID().asString());
    }
    else if (param == "sound")
    {
        gSavedPerAccountSettings.setString("SoundUploadFolder", LLFolderBridge::sSelf.get()->getUUID().asString());
    }
    else if (param == "animation")
    {
        gSavedPerAccountSettings.setString("AnimationUploadFolder", LLFolderBridge::sSelf.get()->getUUID().asString());
    }
}

void LLInventoryPanel::purgeSelectedItems()
{
    if (!mFolderRoot.get()) return;

    const std::set<LLFolderViewItem*> inventory_selected = mFolderRoot.get()->getSelectionList();
    if (inventory_selected.empty()) return;
    LLSD args;
    S32 count = inventory_selected.size();
    for (std::set<LLFolderViewItem*>::const_iterator it = inventory_selected.begin(), end_it = inventory_selected.end();
        it != end_it;
        ++it)
    {
        LLUUID item_id = static_cast<LLFolderViewModelItemInventory*>((*it)->getViewModelItem())->getUUID();
        LLInventoryModel::cat_array_t cats;
        LLInventoryModel::item_array_t items;
        gInventory.collectDescendents(item_id, cats, items, LLInventoryModel::INCLUDE_TRASH);
        count += items.size() + cats.size();
    }
    args["COUNT"] = count;
    LLNotificationsUtil::add("PurgeSelectedItems", args, LLSD(), boost::bind(&LLInventoryPanel::callbackPurgeSelectedItems, this, _1, _2));
}

void LLInventoryPanel::callbackPurgeSelectedItems(const LLSD& notification, const LLSD& response)
{
    if (!mFolderRoot.get()) return;

    S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
    if (option == 0)
    {
        const std::set<LLFolderViewItem*> inventory_selected = mFolderRoot.get()->getSelectionList();
        if (inventory_selected.empty()) return;

        std::set<LLFolderViewItem*>::const_iterator it = inventory_selected.begin();
        const std::set<LLFolderViewItem*>::const_iterator it_end = inventory_selected.end();
        for (; it != it_end; ++it)
        {
            LLUUID item_id = static_cast<LLFolderViewModelItemInventory*>((*it)->getViewModelItem())->getUUID();
            remove_inventory_object(item_id, NULL);
        }
    }
}

bool LLInventoryPanel::attachObject(const LLSD& userdata)
{
	// Copy selected item UUIDs to a vector.
	std::set<LLFolderViewItem*> selected_items = mFolderRoot.get()->getSelectionList();
	uuid_vec_t items;
	for (std::set<LLFolderViewItem*>::const_iterator set_iter = selected_items.begin();
		 set_iter != selected_items.end(); 
		 ++set_iter)
	{
		items.push_back(static_cast<LLFolderViewModelItemInventory*>((*set_iter)->getViewModelItem())->getUUID());
	}

	// Attach selected items.
	LLViewerAttachMenu::attachObjects(items, userdata.asString());

	gFocusMgr.setKeyboardFocus(NULL);

	return true;
}

BOOL LLInventoryPanel::getSinceLogoff()
{
	return getFilter().isSinceLogoff();
}

// <FS:Ansariel> Optional hiding of empty system folders
void LLInventoryPanel::updateHideEmptySystemFolders(const LLSD &data)
{
	LLInventoryFilter& filter = getFilter();
	if (data.asBoolean())
	{
		filter.setFilterEmptySystemFolders();
	}
	else
	{
		filter.removeFilterEmptySystemFolders();
	}
	filter.setModified(LLInventoryFilter::FILTER_RESTART);
}
// </FS:Ansariel> Optional hiding of empty system folders

// <FS:Ansariel> Optional hiding of Inbox folder
void LLInventoryPanel::updateShowInboxFolder(const LLSD &data)
{
	LLInventoryFilter& filter = getFilter();
	if (data.asBoolean())
	{
		filter.setFilterCategoryTypes(filter.getFilterCategoryTypes() | (1ULL << LLFolderType::FT_INBOX));
	}
	else
	{
		filter.setFilterCategoryTypes(filter.getFilterCategoryTypes() & ~(1ULL << LLFolderType::FT_INBOX));
	}
}
// </FS:Ansariel> Optional hiding of Inbox folder

// DEBUG ONLY
// static 
void LLInventoryPanel::dumpSelectionInformation(void* user_data)
{
	LLInventoryPanel* iv = (LLInventoryPanel*)user_data;
	iv->mFolderRoot.get()->dumpSelectionInformation();
}

BOOL is_inventorysp_active()
{
	LLSidepanelInventory *sidepanel_inventory =	LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");
	if (!sidepanel_inventory || !sidepanel_inventory->isInVisibleChain()) return FALSE;
	return sidepanel_inventory->isMainInventoryPanelActive();
}

// static
LLInventoryPanel* LLInventoryPanel::getActiveInventoryPanel(BOOL auto_open)
{
	S32 z_min = S32_MAX;
	LLInventoryPanel* res = NULL;
	LLFloater* active_inv_floaterp = NULL;

	LLFloater* floater_inventory = LLFloaterReg::getInstance("inventory");
	if (!floater_inventory)
	{
		LL_WARNS() << "Could not find My Inventory floater" << LL_ENDL;
		return FALSE;
	}

	LLSidepanelInventory *inventory_panel =	LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");

	// Iterate through the inventory floaters and return whichever is on top.
	LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
	// <FS:Ansariel> Fix for sharing inventory when multiple inventory floaters are open:
	//               For the secondary floaters, we have registered those as
	//               "secondary_inventory" in LLFloaterReg, so we have to add those
	//               instances to the instance list!
	//for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter)
	LLFloaterReg::const_instance_list_t& inst_list_secondary = LLFloaterReg::getFloaterList("secondary_inventory");
	LLFloaterReg::instance_list_t combined_list;
	combined_list.insert(combined_list.end(), inst_list.begin(), inst_list.end());
	combined_list.insert(combined_list.end(), inst_list_secondary.begin(), inst_list_secondary.end());
	for (LLFloaterReg::instance_list_t::const_iterator iter = combined_list.begin(); iter != combined_list.end(); ++iter)
	// </FS:Ansariel>
	{
		LLFloaterSidePanelContainer* inventory_floater = dynamic_cast<LLFloaterSidePanelContainer*>(*iter);
		inventory_panel = inventory_floater->findChild<LLSidepanelInventory>("main_panel");

		if (inventory_floater && inventory_panel && inventory_floater->getVisible())
		{
			S32 z_order = gFloaterView->getZOrder(inventory_floater);
			if (z_order < z_min)
			{
				res = inventory_panel->getActivePanel();
				z_min = z_order;
				active_inv_floaterp = inventory_floater;
			}
		}
	}

	if (res)
	{
		// Make sure the floater is not minimized (STORM-438).
		//if (active_inv_floaterp && active_inv_floaterp->isMinimized())
		if (auto_open && active_inv_floaterp && active_inv_floaterp->isMinimized()) // AO: additionally only unminimize if we are told we want to see the inventory window.
		{
			active_inv_floaterp->setMinimized(FALSE);
		}
	}	
//	else if (auto_open)
// [RLVa:KB] - Checked: 2012-05-15 (RLVa-1.4.6)
	else if ( (auto_open) && (LLFloaterReg::canShowInstance(floater_inventory->getInstanceName())) )
	{
// [/RLVa:KB]
		floater_inventory->openFloater();

		res = inventory_panel->getActivePanel();
	}

	return res;
}

//static
void LLInventoryPanel::openInventoryPanelAndSetSelection(BOOL auto_open, const LLUUID& obj_id, BOOL main_panel, BOOL take_keyboard_focus, BOOL reset_filter)
{
	// <FS:Ansariel> Use correct inventory floater
	//LLSidepanelInventory* sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");
	//sidepanel_inventory->showInventoryPanel();
	// </FS:Ansariel>

	bool in_inbox = (gInventory.isObjectDescendentOf(obj_id, gInventory.findCategoryUUIDForType(LLFolderType::FT_INBOX)));
	bool show_inbox = gSavedSettings.getBOOL("FSShowInboxFolder"); // <FS:Ansariel> Optional hiding of Received Items folder aka Inbox

	// <FS:Ansariel> FIRE-22167: Make "Show in Main View" work properly
	//if (!in_inbox && (main_panel || !sidepanel_inventory->getMainInventoryPanel()->isRecentItemsPanelSelected()))	//if (main_panel && !in_inbox)
	//{
	//	sidepanel_inventory->selectAllItemsPanel();
	//}
	// </FS:Ansariel>

	LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(auto_open);

	if (active_panel)
	{
		LL_DEBUGS("Messaging") << "Highlighting" << obj_id  << LL_ENDL;

		if (reset_filter)
		{
			reset_inventory_filter();
		}

		// <FS:Ansariel> Optional hiding of Received Items folder aka Inbox
		//if (in_inbox)
		if (in_inbox && !show_inbox)
		// </FS:Ansariel>
		{
			LLSidepanelInventory* sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory"); // <FS:Ansariel> Use correct inventory floater
			LLInventoryPanel * inventory_panel = NULL;
			sidepanel_inventory->openInbox();
			inventory_panel = sidepanel_inventory->getInboxPanel();

			if (inventory_panel)
			{
				inventory_panel->setSelection(obj_id, take_keyboard_focus);
			}
		}
		else
		{
			// <FS:Ansariel> FIRE-22167: Make "Show in Main View" work properly
			//LLFloater* floater_inventory = LLFloaterReg::getInstance("inventory");
			if (main_panel)
			{
				active_panel->getParentByType<LLTabContainer>()->selectFirstTab();
				active_panel = getActiveInventoryPanel(FALSE);
			}
			LLFloater* floater_inventory = active_panel->getParentByType<LLFloater>();
			// </FS:Ansariel>
			if (floater_inventory)
			{
				floater_inventory->setFocus(TRUE);
			}
			active_panel->setSelection(obj_id, take_keyboard_focus);
		}
	}
}

void LLInventoryPanel::addHideFolderType(LLFolderType::EType folder_type)
{
	getFilter().setFilterCategoryTypes(getFilter().getFilterCategoryTypes() & ~(1ULL << folder_type));
}

BOOL LLInventoryPanel::getIsHiddenFolderType(LLFolderType::EType folder_type) const
{
	return !(getFilter().getFilterCategoryTypes() & (1ULL << folder_type));
}

void LLInventoryPanel::addItemID( const LLUUID& id, LLFolderViewItem*   itemp )
{
	mItemMap[id] = itemp;
}

void LLInventoryPanel::removeItemID(const LLUUID& id)
{
	LLInventoryModel::cat_array_t categories;
	LLInventoryModel::item_array_t items;
	gInventory.collectDescendents(id, categories, items, TRUE);

	mItemMap.erase(id);

	for (LLInventoryModel::cat_array_t::iterator it = categories.begin(),    end_it = categories.end();
		it != end_it;
		++it)
	{
		mItemMap.erase((*it)->getUUID());
}

	for (LLInventoryModel::item_array_t::iterator it = items.begin(),   end_it  = items.end();
		it != end_it;
		++it)
	{
		mItemMap.erase((*it)->getUUID());
	}
}

LLTrace::BlockTimerStatHandle FTM_GET_ITEM_BY_ID("Get FolderViewItem by ID");
LLFolderViewItem* LLInventoryPanel::getItemByID(const LLUUID& id)
{
	LL_RECORD_BLOCK_TIME(FTM_GET_ITEM_BY_ID);

	std::map<LLUUID, LLFolderViewItem*>::iterator map_it;
	map_it = mItemMap.find(id);
	if (map_it != mItemMap.end())
	{
		return map_it->second;
	}

	return NULL;
}

LLFolderViewFolder* LLInventoryPanel::getFolderByID(const LLUUID& id)
{
	LLFolderViewItem* item = getItemByID(id);
	return dynamic_cast<LLFolderViewFolder*>(item);
}


void LLInventoryPanel::setSelectionByID( const LLUUID& obj_id, BOOL    take_keyboard_focus )
{
	LLFolderViewItem* itemp = getItemByID(obj_id);

    if (itemp && !itemp->areChildrenInited())
    {
        LLInventoryObject const* objectp = mInventory->getObject(obj_id);
        if (objectp)
        {
            buildNewViews(obj_id, objectp, itemp, BUILD_ONE_FOLDER);
        }
    }

	if(itemp && itemp->getViewModelItem() && itemp->passedFilter())
	{
		itemp->arrangeAndSet(TRUE, take_keyboard_focus);
		mSelectThisID.setNull();
		mFocusSelection = false;
		return;
	}
	else
	{
		// save the desired item to be selected later (if/when ready)
		mFocusSelection = take_keyboard_focus;
		mSelectThisID = obj_id;
	}
}

void LLInventoryPanel::updateSelection()
{
	if (mSelectThisID.notNull())
	{
		setSelectionByID(mSelectThisID, mFocusSelection);
	}
}

void LLInventoryPanel::doToSelected(const LLSD& userdata)
{
	if (("purge" == userdata.asString()))
	{
		purgeSelectedItems();
		return;
	}
	LLInventoryAction::doToSelected(mInventory, mFolderRoot.get(), userdata.asString());

	return;
}

// <FS:Ansariel> Prevent warning "No callback found for: 'Inventory.CustomAction' in control: Find Links"
void LLInventoryPanel::onCustomAction(const LLSD& userdata)
{
	LLPanelMainInventory* main_panel = getParentByType<LLPanelMainInventory>();
	if (main_panel)
	{
		main_panel->doCustomAction(userdata);
	}
}
// </FS:Ansariel>

BOOL LLInventoryPanel::handleKeyHere( KEY key, MASK mask )
{
	BOOL handled = FALSE;
	switch (key)
	{
	case KEY_RETURN:
		// Open selected items if enter key hit on the inventory panel
		if (mask == MASK_NONE)
		{
			if (mSuppressOpenItemAction)
			{
				LLFolderViewItem* folder_item = mFolderRoot.get()->getCurSelectedItem();
				if(folder_item)
				{
					LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getViewModelItem();
					if(bridge && (bridge->getInventoryType() != LLInventoryType::IT_CATEGORY))
					{
						return handled;
					}
				}
			}
			LLInventoryAction::doToSelected(mInventory, mFolderRoot.get(), "open");
			handled = TRUE;
		}
		break;
	case KEY_DELETE:
#if LL_DARWIN
	case KEY_BACKSPACE:
#endif
		// Delete selected items if delete or backspace key hit on the inventory panel
		// Note: on Mac laptop keyboards, backspace and delete are one and the same
		if (isSelectionRemovable() && (mask == MASK_NONE))
		{
			LLInventoryAction::doToSelected(mInventory, mFolderRoot.get(), "delete");
			handled = TRUE;
		}
		break;
	}
	return handled;
}

bool LLInventoryPanel::isSelectionRemovable()
{
	bool can_delete = false;
	if (mFolderRoot.get())
	{
		std::set<LLFolderViewItem*> selection_set = mFolderRoot.get()->getSelectionList();
		if (!selection_set.empty()) 
		{
			can_delete = true;
			for (std::set<LLFolderViewItem*>::iterator iter = selection_set.begin();
				 iter != selection_set.end();
				 ++iter)
			{
				LLFolderViewItem *item = *iter;
				const LLFolderViewModelItemInventory *listener = static_cast<const LLFolderViewModelItemInventory*>(item->getViewModelItem());
				if (!listener)
				{
					can_delete = false;
				}
				else
				{
					can_delete &= listener->isItemRemovable() && !listener->isItemInTrash();
				}
			}
		}
	}
	return can_delete;
}

/************************************************************************/
/* Recent Inventory Panel related class                                 */
/************************************************************************/

//static const LLRecentInventoryBridgeBuilder RECENT_ITEMS_BUILDER;
static LLRecentInventoryBridgeBuilder RECENT_ITEMS_BUILDER; // <ND/> const makes GCC >= 4.6 very angry about not user defined default ctor.
class LLInventoryRecentItemsPanel : public LLInventoryPanel
{
public:
	struct Params :	public LLInitParam::Block<Params, LLInventoryPanel::Params>
	{};

	void initFromParams(const Params& p)
	{
		LLInventoryPanel::initFromParams(p);
		// turn on inbox for recent items
		getFilter().setFilterCategoryTypes(getFilter().getFilterCategoryTypes() | (1ULL << LLFolderType::FT_INBOX));
        // turn off marketplace for recent items
        getFilter().setFilterNoMarketplaceFolder();
	}

protected:
	LLInventoryRecentItemsPanel (const Params&);
	friend class LLUICtrlFactory;
};

LLInventoryRecentItemsPanel::LLInventoryRecentItemsPanel( const Params& params)
: LLInventoryPanel(params)
{
	// replace bridge builder to have necessary View bridges.
	mInvFVBridgeBuilder = &RECENT_ITEMS_BUILDER;
}

/************************************************************************/
/* Asset Pre-Filtered Inventory Panel related class                     */
/************************************************************************/

void LLAssetFilteredInventoryPanel::initFromParams(const Params& p)
{
    mAssetType = LLAssetType::lookup(p.filter_asset_type.getValue());
    LLInventoryPanel::initFromParams(p);
    U64 filter_cats = getFilter().getFilterCategoryTypes();
    filter_cats &= ~(1ULL << LLFolderType::FT_MARKETPLACE_LISTINGS);
    getFilter().setFilterCategoryTypes(filter_cats);
    getFilter().setFilterNoMarketplaceFolder();
}

BOOL LLAssetFilteredInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
    EDragAndDropType cargo_type,
    void* cargo_data,
    EAcceptance* accept,
    std::string& tooltip_msg)
{
    BOOL result = FALSE;

    if (mAcceptsDragAndDrop)
    {
        EDragAndDropType allow_type = LLViewerAssetType::lookupDragAndDropType(mAssetType);
        // Don't allow DAD_CATEGORY here since it can contain other items besides required assets
        // We should see everything we drop!
        if (allow_type == cargo_type)
        {
            result = LLInventoryPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
        }
    }

    return result;
}

/*virtual*/
bool LLAssetFilteredInventoryPanel::typedViewsFilter(const LLUUID& id, LLInventoryObject const* objectp)
{
    if (!objectp)
    {
        return false;
    }

    if (objectp->getType() != mAssetType && objectp->getType() != LLAssetType::AT_CATEGORY)
    {
        return false;
    }

    return true;
}

void LLAssetFilteredInventoryPanel::itemChanged(const LLUUID& id, U32 mask, const LLInventoryObject* model_item)
{
    if (!model_item && !getItemByID(id))
    {
        // remove operation, but item is not in panel already
        return;
    }

    if (model_item
        && model_item->getType() != mAssetType
        && model_item->getType() != LLAssetType::AT_CATEGORY)
    {
        return;
    }

    LLInventoryPanel::itemChanged(id, mask, model_item);
}

/************************************************************************/
/* Worn Inventory Panel related class                                 */
/************************************************************************/
class LLInventoryWornItemsPanel;
static LLDefaultChildRegistry::Register<LLInventoryWornItemsPanel> t_worn_inventory_panel("worn_inventory_panel");

//static const LLWornInventoryBridgeBuilder WORN_ITEMS_BUILDER;
static LLWornInventoryBridgeBuilder WORN_ITEMS_BUILDER; // <ND/> const makes GCC >= 4.6 very angry about not user defined default ctor.
class LLInventoryWornItemsPanel : public LLInventoryPanel
{
public:
	struct Params :	public LLInitParam::Block<Params, LLInventoryPanel::Params>
	{};

protected:
	LLInventoryWornItemsPanel (const Params&);
	friend class LLUICtrlFactory;
};

LLInventoryWornItemsPanel::LLInventoryWornItemsPanel( const Params& params)
: LLInventoryPanel(params)
{
	// replace bridge builder to have necessary View bridges.
	mInvFVBridgeBuilder = &WORN_ITEMS_BUILDER;
}


namespace LLInitParam
{
	void TypeValues<LLFolderType::EType>::declareValues()
	{
		declare(LLFolderType::lookup(LLFolderType::FT_TEXTURE)          , LLFolderType::FT_TEXTURE);
		declare(LLFolderType::lookup(LLFolderType::FT_SOUND)            , LLFolderType::FT_SOUND);
		declare(LLFolderType::lookup(LLFolderType::FT_CALLINGCARD)      , LLFolderType::FT_CALLINGCARD);
		declare(LLFolderType::lookup(LLFolderType::FT_LANDMARK)         , LLFolderType::FT_LANDMARK);
		declare(LLFolderType::lookup(LLFolderType::FT_CLOTHING)         , LLFolderType::FT_CLOTHING);
		declare(LLFolderType::lookup(LLFolderType::FT_OBJECT)           , LLFolderType::FT_OBJECT);
		declare(LLFolderType::lookup(LLFolderType::FT_NOTECARD)         , LLFolderType::FT_NOTECARD);
		declare(LLFolderType::lookup(LLFolderType::FT_ROOT_INVENTORY)   , LLFolderType::FT_ROOT_INVENTORY);
		declare(LLFolderType::lookup(LLFolderType::FT_LSL_TEXT)         , LLFolderType::FT_LSL_TEXT);
		declare(LLFolderType::lookup(LLFolderType::FT_BODYPART)         , LLFolderType::FT_BODYPART);
		declare(LLFolderType::lookup(LLFolderType::FT_TRASH)            , LLFolderType::FT_TRASH);
		declare(LLFolderType::lookup(LLFolderType::FT_SNAPSHOT_CATEGORY), LLFolderType::FT_SNAPSHOT_CATEGORY);
		declare(LLFolderType::lookup(LLFolderType::FT_LOST_AND_FOUND)   , LLFolderType::FT_LOST_AND_FOUND);
		declare(LLFolderType::lookup(LLFolderType::FT_ANIMATION)        , LLFolderType::FT_ANIMATION);
		declare(LLFolderType::lookup(LLFolderType::FT_GESTURE)          , LLFolderType::FT_GESTURE);
		declare(LLFolderType::lookup(LLFolderType::FT_FAVORITE)         , LLFolderType::FT_FAVORITE);
		declare(LLFolderType::lookup(LLFolderType::FT_ENSEMBLE_START)   , LLFolderType::FT_ENSEMBLE_START);
		declare(LLFolderType::lookup(LLFolderType::FT_ENSEMBLE_END)     , LLFolderType::FT_ENSEMBLE_END);
		declare(LLFolderType::lookup(LLFolderType::FT_CURRENT_OUTFIT)   , LLFolderType::FT_CURRENT_OUTFIT);
		declare(LLFolderType::lookup(LLFolderType::FT_OUTFIT)           , LLFolderType::FT_OUTFIT);
		declare(LLFolderType::lookup(LLFolderType::FT_MY_OUTFITS)       , LLFolderType::FT_MY_OUTFITS);
		declare(LLFolderType::lookup(LLFolderType::FT_MESH )            , LLFolderType::FT_MESH );
		declare(LLFolderType::lookup(LLFolderType::FT_INBOX)            , LLFolderType::FT_INBOX);
		declare(LLFolderType::lookup(LLFolderType::FT_OUTBOX)           , LLFolderType::FT_OUTBOX);
		declare(LLFolderType::lookup(LLFolderType::FT_BASIC_ROOT)       , LLFolderType::FT_BASIC_ROOT);
        declare(LLFolderType::lookup(LLFolderType::FT_SETTINGS)         , LLFolderType::FT_SETTINGS);
		declare(LLFolderType::lookup(LLFolderType::FT_MARKETPLACE_LISTINGS)   , LLFolderType::FT_MARKETPLACE_LISTINGS);
		declare(LLFolderType::lookup(LLFolderType::FT_MARKETPLACE_STOCK), LLFolderType::FT_MARKETPLACE_STOCK);
		declare(LLFolderType::lookup(LLFolderType::FT_MARKETPLACE_VERSION), LLFolderType::FT_MARKETPLACE_VERSION);
	}
}
